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Built on NVIDIA Cosmos
A LoRA for the black sheep of Azur Lane's Takao class - Maya.
AP3-alpha1: Trained on Anima Preview 3, alpha version of the LoRA while I improve my training parameters for Anima. Same training data as IL-V2, but slightly different triggers:
"maya \(azur lane\), medium breasts" for general appearance.
"maya_def, long sleeves, black pleated skirt" in the positive and "skirt lift" in the negatives for her default costume.
"maya_hunter_of_the_heart" for her ninja costume.
IL-V2:
Now includes her default costume and her "Hunter of the Heart" ninja costume. Triggers:
"maya \(azur lane\)" for general appearance
"maya_def" for her default costume
"maya_hunter_of_the_heart" for her ninja costume.
V1 (Illustrious & Pony)
Trigger words are "Maya \(azur lane\)" for the face & hair, "default" for her costume. Adding "young" to the negatives can help in getting her body proportions right, this may be biases in the base models related to "small breasts" or maybe the one semi-chibi image I included in the training data. Maya's flat, but AFAIK she's a grown woman like her sisters and the majority of heavy cruisers in Azur Lane.
Illustrious usually has pretty good character knowledge, but base Illustrious was unable to accurately generate her without a LoRA.


