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Regional Eyes: Umrbium

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bf16 SafeTensor

eyestyle_v1_krea2_dataset09_2000.safetensors

BF16, good balance • 218 MB

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Type
LoRA
Stats

42

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Reviews
Published

Oct 29, 2026

Base Model
Training
Steps: 2,000Epochs: 16
Usage Tips
Strength: 1
Hash
AutoV21830CEE42E
Trigger Words
eyestyle handeyestyle footeyestyle armeyestyle backeyestyle chesteyestyle faceeyestyle foreheadeyestyle neckeyestyle leg

Add extra eyes to selected areas of a character’s body, from a single forehead eye to elaborate arrangements across the back, arms or legs. Designed for character art, supernatural designs and unusual fantasy illustrations.

Choose a region using its trigger phrase:

  • Forehead

  • Face

  • Neck

  • Chest

  • Back

  • Arms

  • Legs

  • Hands

  • Feet

Hands and feet are still a work in progress. Placement can vary with pose and framing, and further improvements are planned.

Recommended settings

  • Model: Compatible original 28-block Anima checkpoints.

  • Recommended checkpoint: One Obsession V4 Anima works well.

  • LoRA strength: Start at 1.0; try 0.75 for a lighter effect.

  • Sampler: Euler

  • Scheduler: Simple

  • Steps: 30

  • CFG: 4

  • Resolution: 832 × 1248 is a tested portrait starting point.

For Anima Turbo v1.1, the tested settings are 10 steps, Euler/simple, CFG 1. Use the settings appropriate to your checkpoint.

This is a model-only LoRA; no CLIP strength is needed.

Trigger phrases

eyestyle forehead
eyestyle face
eyestyle neck
eyestyle chest
eyestyle back
eyestyle arm
eyestyle leg
eyestyle hand
eyestyle foot

Use the phrase for the region you want. There is no master trigger, and you do not need to include every region.

Prompting tips

Both tags and natural-language descriptions can work. Keep the intended region visible and describe the placement clearly. For example:

eyestyle neck, additional eyes embedded only in the skin of the neck, between the jawline and collarbones, chest covered by a buttoned blouse

Start with one region at a time. Close and medium views generally make the effect easier to see. If eyes appear outside the intended area, try another seed, lower the strength slightly, or explicitly describe which areas should remain unchanged.

Regional placement is not guaranteed: eyes can occasionally spread onto nearby skin, clothing or objects. Stronger weights can also change the pose or rendering style, so higher strength is not always better.