Sign In

Betty Rubble - Realistic (ToonToLife) - The Flintstones (1960) - MMH3, KREA2

9

Updated: Sep 26, 2026

characterwomanthe flintstones

Loaded

Download

1 variant available

bf16 SafeTensor

betty.rubble-v2-krea2.safetensors

BF16, good balance • 109.03 MB

Verified:

Type
LoRA
Stats

232

4

12

Generation

Loaded

Reviews
Published

Sep 21, 2026

Base Model

Krea 2

Training
Steps: 2,500
Epochs: 5
Usage Tips
Strength: 0.8
Hash
AutoV2
69CEA2DD45
Trigger Words
betty rubble
She has dark black hair styled in a short, voluminous bob with bangs and a blue hair bow, light brown eyes, and medium skin tone.
She wears a solid light blue halter style dress with a black neckstrap that joins at a white shell pendant and has a jagged hemline.
default creator card background decoration
Uploads - 24

24

Followers - 287

287

Downloads - 6180

6.2K

2026-09-20_0011.png

Mini Max H3: 0.8

subject_definitions: <Subject 1> (S1) a female, Betty Rubble is the primary character in the video. (S1) is a mature 25-year-old American woman with a high pitched sweet voice with a strong New York City accent of the 1960s.

retention_analysis: <Subject 1> (appears in [Shot 1]): fully_preserved - She has dark black hair styled in a short, voluminous bob with bangs and a blue hair bow, light brown eyes, and medium skin tone. She wears a solid light blue halter style dress with a black neckstrap that joins at a white scallop shell pendant and has a jagged hemline.

Krea2: Recommended Strength: 0.75-0.85

betty rubble, she has dark black hair styled in a short, voluminous bob with bangs and a blue hair bow, light brown eyes, and medium skin tone.
She wears a solid light blue halter style dress with a black neckstrap that joins at a white shell pendant and has a jagged hemline.


My final dataset of 56 images, I used these to train this model: "Betty Rubble - Realistic (ToonToLife) - The Flintstones (1960)" who is canonically in her mid 20s to 30yo. This specific version is trained at ~2,500 steps. I recommend using at 0.8 strength. Because the source material is a highly stylized 2D cartoon, the measure of success and interpretation of a "realistic" counterpart is inherently subjective. I welcome your feedback and test images!

This LoRA is an experiment in translating a 2D animated style into photorealism. I used a combination of custom cartoon-style character LoRAs at low weights (0.3–0.5 strength) alongside detailed prompting and other style LoRAs to push the outputs toward realism. From these, I selected the best 20–60 images to train an initial realistic LoRA. Then, as needed, I generated a new batch of images and selected those that most closely matched the target body shape and consistent facial features to train the final LoRA.