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bf16 SafeTensor
Krea2_M2TW2006Style_v1.0.safetensors
BF16, good balance • 112 MB
Verified: 13 hours ago

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1270 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
This LoRA captures the distinct visual aesthetic of the 2006 historical strategy engine, replicating its flat ambient lighting, tileable textures, and characteristic hard-edged shadow maps. It is highly optimized to generate both blocky, repeating battlefield unit formations on low-fidelity terrain and isolated 2D user interface assets like character portrait busts or architectural building cards on plain parchment backgrounds. Please reference the attached LLM-ready prompting guide to help you get started with this LoRA.
v1.0
Trigger words:
M2TW2006 (for in-game render style)
M2TW2006Style (for pre-rendered graphics style)
Suggested strength: 0.75 - 1.5
Helpful phases:
flat direct environmental lighting
repeating tileable textures
sharp geometric edges
low-resolution shadow maps

