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Part of the Lonecat's Drop In Modules Collection.
Please use and share in your workflows. I designed these for the community ๐
Designed to plug into any workflow:
Instagram: https://www.instagram.com/synth.studio.models/
Buy me aโ https://ko-fi.com/lonecatone
This represents many hours of work that I give away for free. If you enjoy it, Please make sure to ๐like and post to my workflows. That is how you support me!!! Also, feel free to โกtip ๐
LC123 Nodes: https://github.com/lonecatone23/ComfyUI_LC123_nodes
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V1.0 Beta
Have you ever wanted to have control of your light source after the fact?
What it does:
LC Lighting Control โ post-process relight (no re-generation)
Takes your photo, a normal map (surface facing), and a depth map (near vs far). Optional mask = who is the subject.
Normals decide which parts face the light (bright cheek vs dark cheek). Depth decides what blocks the light (head on a shoulder, body on a wall).
Optional mask blends in a simple โdomeโ of fake normals so the subject still reads as a 3D form if the real normal map is weak. It does not cut the person out of the background.
Math (plain language): each pixel is multiplied by how much light hits it. Facing the key = brighter; turned away or occluded = darker. Ambient is the floor so shadows donโt crush to black. No color tint โ only light and shade.
Two lights can add (key + fill). A light at zero intensity is off (no light, no shadow).



