Updated: Sep 22, 2026
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wreck-it-ralph-2012.safetensors
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# Wreck It Ralph 2012
A style LoRA for Krea 2. Applies a consistent visual treatment without locking the subject matter.
## Usage
Include the trigger word *wir** in your prompt.
Recommended weight: 1. Start there and adjust — styles often read well below 1.0, and lower weights blend more naturally with other LoRAs.
## Prompt Examples
Here are some prompt examples:
"wir, A wide, cavernous hall with towering walls and arched doorways, illuminated by soft, directional light from high windows and glowing red digital signs, features a central green grid floor with small figures moving across it, framed by a low-angle perspective that emphasizes the grand scale and industrial aesthetic."
"wir, A group of colorful, cartoonish creatures sit dejectedly on a wooden floor near a cardboard sign reading “GAME UNPLUGGED. PLEASE HELP!”, with one orange character in the foreground looking downcast, under warm, ambient lighting with a shallow depth of field focusing on the characters."
"wir, A young girl in a pink, ruffled dress and tiara sits on a glittering golden track, holding a lollipop, while a small green creature with a purple umbrella looks on nearby. The scene is brightly lit with vivid, candy-colored surroundings, framed to focus on the girl as the central figure in a whimsical, sugary environment."
"wir, A cartoon monkey in a white helmet with a red cross stares forward with wide, yellow eyes, standing amidst a surreal, reddish landscape of stacked, cylindrical structures under a hazy, glowing sky. The camera frames the monkey in a close-up, emphasizing its startled expression against the atmospheric, warm-toned background."
"wir, A large, animated male character with spiky brown hair and a grumpy expression wears a red shirt and suspenders, standing in a room with a blue banner reading “BAD-ANON... at a Time” behind him. The shot is a close-up, framed to emphasize his furrowed brow and concerned look under bright, even lighting."
"wir, A cheerful animated handyman in a blue uniform and cap stands on a windowsill holding a golden hammer, smiling at a surprised woman peeking out from a neighboring window in a red brick house, under soft, even lighting with a medium shot framing both characters."
"wir, A bald, elderly character with a crown and a red nose gestures animatedly from behind a red-and-white striped barrier, while a small green creature with wide eyes looks on beside him, set against a backdrop of red curtains under bright, even lighting."
"wir, two figures stand on a winding, candy-striped path amidst a surreal, glowing forest of purple and yellow ribbons, framed by a large heart-shaped structure, under warm, radiant lighting with a wide, immersive camera angle."
"wir, A muscular character in a red plaid shirt stands with a stern expression, looking down at a large, multi-tiered cake decorated with star toppers and small figurines, set against an indoor backdrop with warm, ambient lighting and a low-angle shot emphasizing his imposing presence."
"wir, A young girl with dark hair tied in a bun and colorful sprinkles stands in a desert-like landscape made of candy and sweets, looking surprised as she gazes at a wrecked, cookie-themed vehicle nearby. The scene is brightly lit with warm, saturated tones, framed in a medium shot that emphasizes her expression and the whimsical, textured environment."
"wir, A young animated girl with dark hair tied in a high ponytail adorned with colorful sprinkles stands in a vast, sandy desert landscape, her eyes closed and arms slightly outstretched as if embracing the moment. The warm, golden lighting bathes the scene, highlighting the soft ripples of the sand and the blurred, rocky terrain in the background, framed by a medium close-up shot that centers on her expressive, joyful demeanor."
"wir, A small, green-haired child wearing a cupcake hat drives a whimsical, candy-themed race car marked with the number 7, through a surreal desert landscape filled with towering, colorful lollipop-like structures and scattered sweets, under a soft, pastel sky with warm, diffused lighting, captured in a wide, eye-level shot."
"wir, A diverse group of animated characters sits in a circle in a dimly lit, plain room, appearing to participate in a support group meeting under a banner reading “BAD-ANON: One Game at a Time.” The camera frames the scene from behind a participant, emphasizing the communal, introspective atmosphere."
"wir, A large, muscular figure in red athletic wear walks barefoot across a polished indoor arena, holding a red apple, while a glowing screen displays a blue anthropomorphic character. The setting is a vast, futuristic hall with towering architecture, glowing signage, and crowds of spectators in the background, under bright, even lighting with a wide-angle perspective."
"wir, A whimsical landscape of candy-like structures, including towering lollipop trees and a distant castle, set against a soft pastel sky with gentle clouds. The scene is bathed in warm, diffused light, framed with a wide-angle perspective that emphasizes the surreal, rolling terrain."
"wir, A young boy in a blue shirt and brown gloves stands facing a small, green, gelatinous creature with a worried expression, both positioned near a large wooden door with warm, glowing light visible through a window. The scene is framed from behind the boy, capturing the interaction on a checkered floor under soft, ambient lighting."
"wir, A vibrant, animated scene features rows of colorful, translucent, cylindrical characters with simple faces, standing in a stadium-like setting filled with identical yellow figures in the background. Bright, saturated lighting illuminates the scene from above, casting a cheerful glow, while the camera frames the characters in a wide shot that emphasizes their orderly arrangement and the lively, carnival-like atmosphere."
"wir, A round orange character with a long nose stands in a dimly lit, wooden-floored room, looking distressed beside a handwritten sign that reads “GAME UNPLUGGED, PLEASE HELP!” Behind it, three smaller, colorful creatures sit near a purple inflatable ring, appearing bored or defeated. The camera frames the scene from a low angle, emphasizing the orange character’s isolation and the melancholic atmosphere."
"wir, A small green character with a chef’s hat lies defeated on the ground beside a wheeled orange trash can overflowing with junk, set against a surreal landscape of candy-colored hills and sprinkles under soft, warm lighting, framed by a large, looming hand in the foreground."
"wir, A cheerful, bald clown with a crown and red nose gestures animatedly from a red-and-white striped stage, beside a small, green, grumpy-looking character, set against a soft, pastel sky with distant hills. The scene is brightly lit with warm tones, framed to focus on the expressive characters in the foreground."
## Training
| | |
|---|---|
| Base model | Krea 2 (trained on Raw) |
| Type | Style LoRA |
| Dataset | 244 images |
| Steps | 2000 |
| Network rank / alpha | 32 / 32 |
| Learning rate | 0.0002 |
| Optimizer | adamw8bit |
| Resolutions | 768 / 1024 |
## Generation settings
Trained on Krea 2 Raw, and transfers to Krea 2 Turbo for faster
generation.
- Raw: ~30 steps, guidance 3.5
- Turbo: ~8 steps, guidance 1.0
The preview images were generated with krea2_turbo_mxfp8.safetensors, at 8 steps, guidance 1, LoRA weight 1.


