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Krea2 LoRA — God Rays & Volumetric Lighting

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Updated: Jul 26, 2026

stylekrea2atmospheredustrayslighting

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bf16 SafeTensor

KGodRays.safetensors

BF16, good balance • 218 MB

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Type
LoRA
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246

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Published

Jul 26, 2026

Base Model

Krea 2

Training
Steps: 1,500
Hash
AutoV2
E30AA4C43C
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Krea2 LoRA — God Rays & Volumetric Lighting

Control the intensity of god rays and volumetric lighting in your Krea2 generations.

Trigger word: KGodRays

You don't need to describe god rays or volumetric lighting anymore — the LoRA knows what that lighting should do based on your scene. You can still add those terms to your prompt if you want, but as long as KGodRays is in your description, it knows what to do.

Strength: Try negative values for subtle, minimal rays, or push 3.0 for strong, stylized lighting.

In testing, you have more granular control of the intensity of light rays if your prompt does not include descriptions of lighting. Let the LoRA do that for you.

See examples below; whether lighting is in your description or not matters when it comes to the strength of your LoRA, adjust accordingly to your prompt.

Have fun, and I hope it helps with your creative work!

LoRA Strength at 1.00 in sample image

LoRA Strength at .25 in sample image.

Prompt without any mention of how the lighting looks. LoRA strength .25

Prompt mentioning how the lighting looks. LoRA strength .25

(As you can see, whether lighting is in your description or not matters when it comes to Strength of your LoRA.)