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Super Robot Wars F Combat Sprite Style / スーパーロボット大戦F

884

Updated: Nov 8, 2024

styleanimespritespixelartrobot

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1 variant available

SafeTensor

109.14 MB

Verified:

Type

LoRA

Stats

90

75

30

Reviews

Published

Nov 8, 2024

Base Model

Pony

Hash

AutoV2
A43A51CA35

Trigger Words

SRWFStyle
simple background, green background
chibi, mecha, no humans, robot

Trained on assorted combat sprites from SRW F and is intended to create sprites that roughly follow the same proportions and shading. It is intended to be used on robots, vehicles and other inhuman subjects - however, unlike the old Alpha 1 model, this one actually seems pretty good on human subjects.

Since there isn't much data for mecha/robots in most models, you may need to use other mecha loras or train a specific robot lora if you want to generate something that isn't a mishmash of Gundam robots slammed together.

The sample images that I uploaded, which full disclaimer has some light cleaning done to them, are made from some self-trained mecha model that I may upload in the future, though they are rather quick and dirty solely for the purpose of using with this model so I'm not inclined to. Included some non-edited images near the end to show prompting style.

Three loras have been included, LITE, MEDIUM and HEAVY. The heavier models tend to hue more accurately to the original sprites but also pick up a lot of the oddities and are less compatible in a sense. I suggest testing all of them and use the one that you like, but I prefer Medium for human subjects and one of the other two for robots.

Summarized Directions: Generate at 1024x1024, then shrink to 128x128 (the resolution of the original sprites)

Suggested Weight: 1.0

Suggested Resolution: 1024x1024

Trigger Word: SRWFStyle

Key Phrases:
simple background, green background
Chibi - this is required in order to follow the SRW sprite style. If you don't use this keyword, it does make some decent faux-pixelart results still.
mecha, no humans, robot

Helpful Phrases:
There are a handful of tags I tried to include to try to skew the design such as ZeonType and MasouType, but the only one that seems to have a strong effect is GundamType, which will make your end result look like an SD Gundam, eyes and all.