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Berkana (Mega Man Xtreme 2)

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bf16 SafeTensor

Berkana_(Mega_Man_Xtreme_2)Ani.safetensors

BF16, good balance • 16.63 MB

Verified:

Type
LoRA
Stats

49

0

Reviews
Published

Aug 24, 2026

Base Model

Anima

Training
Epochs: 12
Usage Tips
Strength: 1
Hash
AutoV2
D0AA3AE82C
Trigger Words
brknxtreme4ani, android, purple eyes, witch hat, helmet, gem, robot ears, blonde hair, long hair, armor, shoulder armor, robot joints, chest jewel, breastplate, long sleeves, wide sleeves, white gloves, purple dress, long dress, gold trim
helmetless, hair between eyes
white legwear, red shoes, heels
default creator card background decoration
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License:

Anima

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

00017-1408209395.png

Berkana is one of the main antagonists of Mega Man Xtreme 2 (Game boy color), working alongside Gareth as the Soul Erasers. She is a selfish and reckless individual who has no regard for others, having no qualms over stealing DNA Souls to boost her own strength. She has a bit of a flirtatious side, calling X "cute" in the final stages.

Usage notes for different versions:

Anima: Works on strength 1. Updated dataset with some images of her without a hat / helmet on. Put "helmet", "witch hat", "robot ears" into negatives while prompting for "helmetless" and "hair between eyes" in addition to her normal "blonde hair" and "long hair". While standing and not viewed from a low angle her dress normally hides her legs, but the dataset is trained with "white legwear" for her stockings, and "red shoes" with "heels" for her footwear. If she generates with hair over her eyes, put "bangs" into negatives.
Illustrious: Works on strength 1. Note that due to her hat covering a large portion of her face, I at least had some trouble generating her face properly in full body shots and adetailer had difficulty detecting her face too. Just a heads up, you may need to do a bunch of inpainting for full body images due to that.
SD 1.5: Use strengths between 0.7 - 0.9 to maintain the robotic look, lower strengths than 0.7 can easily generate a generic looking witch girl instead. Add more robot / android-type tags if the resulting image otherwise doesn't look enough like an android.

Hope you like the lora. :)