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Trained on 19 images. Mostly picked from the in-game cut-scenes so that I could eliminate any HUD elements and not have the screenshots include any one particular subject. I used minimal natural language captioning that I typed myself. I'd like to work on training a v2 in the future with a better dataset and better captions. v1 is more of an experiment.
I'd recommend a strength of 1.5 to 1.9 for decent in-game looking results.
Trained using fluxgym with a learning rate of 1.5e-4. Using the article by CrasH for guidance.
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170 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
870 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
The FLUX.1 [dev] Model is licensed by Black Forest Labs. Inc. under the FLUX.1 [dev] Non-Commercial License. Copyright Black Forest Labs. Inc.
IN NO EVENT SHALL BLACK FOREST LABS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
This LORA is intended to reproduce the style of in-game graphics of Silent Hill (1999) for the PlayStation. It was not trained on the FMV cut-scenes.
Suggested prompt: "sh1ps1 screenshot of "
I'd recommend a strength of 1.5 to 1.9 for decent in-game looking results.
Trained using fluxgym.
This is my first crack on publishing a LORA. Please be gentle 🤣

