v2
Adds heels to feets. This version supports ornate jewelry/gems and with anima as a base supports doing more interesting things. All Anima results achieved with SD Forge using:
samANIMARealistic turbo
Steps: 14, Sampler: DPM++ 3M SDE, Schedule type: Beta, CFG scale: 2, Shift: 3.
Upscaled in img2img: Resize by: 2, Script: SD Upscale, SD Upscale - Overlap: 64, SD Upscale - Upscaler: ESRGAN, SD Upscale - Scale Factor: 2
Usage
Base results: her bare feet are shaped like high heels make of skin and perfectly blending with her feet and ankles. the heel is clearly morphing from the heel of her foot by blending with the skin.
Gem claws: her toes are entirely replaced with beautiful gem claws. they have gems and jewelry built-in to the skin, but it is obvious the heels are made of flesh. her foot heels have large gem spikes protruding outwards as the heels.
Ornate design: they have an elven devil style to them. her foot skin is smooth and beautiful and laced with gold.
v1
Adds heels to feets. It has a bit of support for claw heels, talons, latex, and pink goop. Overall this was hard to get to work at all, so higher weights may alter the image's style. You will likely have to cherry pick, but it is still a fun lora.
Usage
A weight of 0.6-1.3 should work well. Use the trigger word "h33lf33t" at a weight of 1. "barefoot" will generate bare feet heels, while "latex", "talons", and "claw heel" will move towards those styles. To get it to work at lower weights, throw in the keyword "heels", though this may make the heels have less of a built-in look to them. Otherwise, increase the weight. You can do img2img at a lower weight to decrease the negative skin effects it seems to have.

