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Roxanne Wolf - FNAF

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66.24 MB

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Type
LoRA
Stats

402

216

306

Reviews
Published

Jun 9, 2026

Base Model
Hash
AutoV21B90805941
Trigger Words
roxanne wolfsilver hairgreen bangred croptopstudded collarearring, studded piercingpurple arm warmerspurple leg warmersshoulder pads, red shoulderpadsblack-star pattern on clothes

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

Anima test ver: I don't feel like It's all too good at this point, but in large it works for Anima now. Earrings and piercing continues to be an issue that will likely need inpainting or editing.

Helpful (sometimes): shoulder pads, one piercing per ear, one earring per ear, red underwear,

note: remove "tiger print" from leg and arm warmers might help some models

noticable issues: a fair bit of inconsistency


Noob update: same as below

Illustrious update: Same triggers and prompts. slightly harder to maker her face animatronic


Pony LoRA for Roxanne Wolf. Does both anthro and Animatronic however can be a bit off when trying to make it animatronic, similar but opposite problem to Chica. Highly suggested to use animatronic parts (legs, arms, hands, head) in positives if you want full Animatronic, might have to adjust down to 0.7-0.8

Trigger:

Roxanne Wolf, Anthro OR Animatronic

Helpful:

red croptop, red hotpants, red shoulderpads, black-star pattern on clothes,

purple tigerprint arm warmers, purple tigerprint leg warmers

studded wristband, studded collar, studded belt

earring, studded piercing

green/black/purple nails

For Animatronic:

animatronic arms, animatronic hands, animatronic legs, animatronic head


Known issues:

Cheek lines can dupe

Number of fingers can be off

Earring/piercing might dupe or disappear depending on model

Suggested solution: Run model at 0.7-0.9 strength, repaint and img-img/inpaint