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SR-Omega

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fp16 SafeTensor

SRO V3_pruned-noema-fp16.safetensors

Half precision, best balance (pruned) โ€ข 1.99 GB

Verified:

Type

Checkpoint Merge

Stats

631

Reviews

Published

May 12, 2023

Base Model

SD 1.5

Hash

AutoV2
12F7957655

Trigger Words

realistic
photrealistic
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Followers - 186

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Likes - 1468

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00240-2494422769-woman in her 20s, Japanese, (perfect face), defined jawline, beautiful dark lips, (beautiful bright blue eyes), (long flowing si.png

SR-Omega is a merge of a few handpicked checkpoints/mixes which aims to help generate semi-realistic images.

This was supposed to be an update to SR-Alpha, but the style of this merge's outputs was way too different to be classified as such, as, in my opinion, the images generated with this merge have drastically more realistic proportions compared to the older model.

This merge is a combination of the following models/mixes below:

V1:

V2:

V3 and V4:

V5:

I highly recommend inpainting for best results and to unlock the full potential of the merge. Separate inpainting model not required. Face restore (GFPGAN) has been used to just bring out a bit of realism to the outputs. Codeformer seems to do fine, but it interferes with the styling of the output and overpowers some of the facial details embedded in prompts too much even at balanced weights.

  • Sampling Method: DPM++ 2M Karras, DPM++ 2S a Karras, or Euler A

  • Sampling Steps: 20-30

  • CFG = 7-10

  • Denoising Strength = 0.3-0.5 (img2img/inpainting)

*I only use denoising strength values greater than 0.4 if I want to drastically change the appearance of a particular feature/region of the image. I mainly use this if I want to fix hands that seem to be too deformed to be saved with lower denoising strength values.

Suggested Embeddings:

VAE:

Credits to the respective original creators of the resources used.