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Chimeric & Crimson Armor | Dragon's Dogma: Dark Arisen | Anima

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bf16 SafeTensor

ChimericArmor_Anima.safetensors

BF16, good balance • 87.6 MB

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Type
LoRA
Stats

42

0

Reviews
Published

Oct 27, 2026

Base Model
Training
Steps: 1,000Epochs: 10
Usage Tips
Strength: 0.8
Hash
AutoV27348361CC6
Trigger Words
ch1m3r1c, 1girl, solo, horned helmet, black armor, breastplate, pauldrons, shoulder armor, fur trim, chainmail, gauntlets, vambraces, brown belt, belt pouch, bandolier, greaves

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

00270-[3727399544] -- [None] -- [oneObsessionAnima_v40] -- [832 x 1216].png

Information

These two are similar looking sets of full plate armor from Dragon's Dogma: Dark Arisen. They are similar that they are being put in the same model post, but only within the same base model version.

This is the Anima version. For Illustrious, go here.


Prompt Usage

As usual, this is only for the outfit. Poses, angles, expressions, backgrounds.. your job my guy.

Chimeric Armor (in-game preview)

ch1m3r1c, 1girl, solo, horned helmet, black armor, breastplate, pauldrons, shoulder armor, fur trim, chainmail, gauntlets, vambraces, brown belt, belt pouch, bandolier, greaves

Crimson Armor (in-game preview)

cr1ms0n, 1girl, solo, horned helmet, red armor, breastplate, pauldrons, shoulder armor, fur trim, chainmail, gauntlets, vambraces, chainmail, black belt, belt pouch, bandolier, greaves

I shortened the tags from above, but you still probably take tags away and still generate something decent.

Dataset consists of images with the helmet, and images of the head cropped, so these contain no face/head in the dataset.


Disclaimer

If you generate imagery with my content, and you'd like to share it, please consider using the "Add Post" button at the bottom of the gallery instead of Post Images button at the top of the site, it gives the creator buzz and it costs nothing on your end. The article that was linked is a very important one I recommend reading.

I mainly create for fun, but I would appreciate it regardless.


Training

Due to the game's age, I made heavily use of DSR Factor of 4x to upscale the game to 4K resolution. I took screenshots of the in-game menu, and cropped them. They were still fairly large and they were more detailed than the original look on 1920x1080 res.

I used Grok Imagine and Qwen 2.1 to extend the datasets.