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camera_shake_amplitude_slider_mmh3_v1.safetensors
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Dragon Ball Style Aerial Juggle Workflow [MiniMax H3 + Character Sheets].zip
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Oct 16, 2026
MiniMax H3
v1

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License:
On Civitai (generation, training, sharing LoRAs):
covered by Civitai’s agreement with MiniMax
The MiniMax H3 Community License Agreement’s grant excludes the European Union, the United Kingdom, the Republic of Korea and the United States of America.
MiniMax H3
Control the intensity of camera shudder and impact screen tremors: positive for explosive high-frequency camera shake and concussive impact shockwaves on hits; negative for rock-solid tripod stabilization with zero screen shake even during heavy collisions.
Positive Weight (+): Violent Camera Shudder & Concussive Impact Tremor
- Explosive high-frequency camera shake and screen tremor triggered upon physical contact, punches, heavy weapon strikes, and violent impacts.
- Enhances visceral hit impact and tactile weight, delivering cinematic combat shockwaves while keeping the camera steady during non-impact moments.
Negative Weight (-): Zero Screen Tremor & Rock-Solid Tripod Stabilization
- Completely eliminates camera jitter and impact tremors, locking the frame in ultra-smooth, deadpan stability even during devastating blows and explosions.
- Ideal for clinical documentary framing, robotic gimbal tracking, high-precision observation, and perfectly stabilized cinematic shots.
Recommended Weight: 3 (Range: -3 ~ +3)
Trigger & Cue Words (Prompt Anchors Required):
- No single fixed token, but requires impact/shake timing phrases in your prompt: e.g., "momentary camera shudder on hit", "screen tremor on strike", "sharp impact shake".
- Time-Anchored Prompting (Isolate Shake to an Exact Split-Second):
MiniMax H3 supports precise temporal control. To isolate shake strictly to a single moment without leaking into the rest of the clip, bind the shake phrase to an explicit timestamp or brief time window:
• Prompt Example: "The camera holds steady. At 00:02.500, as the heavy punch slams into his jaw, a momentary sharp camera shudder erupts for a split second, immediately returning to completely motionless steady framing."
• Effect: Guarantees 100% rock-solid tripod stability throughout the video, unleashing explosive screen tremor ONLY during that targeted impact window.
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镜头震屏幅度滑块 [预览版] [MiniMax H3]
精确控制碰撞受击时的镜头剧颤与震屏幅度:正向提供狂暴的高频冲击震屏与打击冲击波反馈;负向实现哪怕遭受重击也坚如磐石的绝对三脚架死锁平稳。
正向权重 (+) · 剧烈受击震屏 / 爆发式冲击震颤
- 在拳脚命中、冷兵器劈砍砸击、重物砸地及爆炸碰撞瞬间爆发极具力量感的高频镜头震荡。
- 大幅强化动作与战斗的“打击感”与力量反馈,平时无物理碰撞时镜头保持自然平稳,不发生全片乱晃。
负向权重 (-) · 零震屏抖动 / 绝对坚固三脚架稳定
- 彻底消除画面冲击抖动与震屏微颤,即使发生毁天灭地的重击或巨响碰撞,机位依然如同焊死在三脚架上纹丝不动。
- 适合高精度监控记录、工业/机械云台平移运镜、冷峻旁观视角以及追求绝对纯净平稳的影视级构图。
推荐权重: 3 (范围: -5 ~ +5)
触发机制与使用建议(必须配合受击锚点词使用):
- 触发词说明:非固定代码词,但必须在击中瞬间加入震颤短语(如momentary camera shudder on hitscreen tremor on strikesharp impact shake)。
- 时间段精准震动写法(只在特定瞬间触发震屏):
利用 MiniMax H3 强大的微观时间轴理解能力,将震颤词严格绑定在明确的时间戳上,并搭配“前后镜头保持平稳”进行时序闭环:
• 提示词范例:"The camera holds steady. At 00:02.500, as the heavy punch slams into his jaw, a momentary sharp camera shudder erupts for a split second, immediately returning to completely motionless steady framing."
• 呈现效果:确保全片前后的运镜始终如三脚架般绝对平稳,唯独在 2.5 秒重拳砸中下巴的那一刹那爆发出极具力量感的单发镜头震荡!

