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Type
Workflows
Stats
220 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
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Published
Oct 15, 2026
Base Model
MiniMax H3
Hash
AutoV2
2939F88BE9
MiniMax H3 action director workflow with 9 combat presets. One graph covers text-to-video, first/last-frame and dual-character reference-to-video, with preset LoRA combos that choreograph punches, blades and gun-fu between two characters.
Main features:
- Three modes behind control switches: text-to-video (20 steps), first/last frame (20 steps), reference-to-video with character A/B images (25 steps)
- 9 combat presets (A0-A8): A0 basic fists, A1 high-dynamic repair, A2 two-person attack/defense (default), A3 comprehensive martial arts, A4 blade weapons, A5 gun-fu, A6 continuous gunfight, A7 close-quarters gun-fu, A8 general action repair
- Auto LoRA management: H3_Combat_V2 + H3_Fight_Flow_V1 applied automatically per preset (0.65/0.25 refine weights); Bunny_weapon_combatV1, GunFu, Motion_Repair_V2 available for manual tuning
- Optional second pass: 896x512 base pass refined through the MiniMax H3 3D latent upscaler to fixed 1344x768 (low-noise 0.30 denoise); otherwise the official ResolutionSelector picks aspect ratio and megapixels with automatic 32-pixel alignment
- Duration input in seconds auto-converts to the H3-valid 17n+5 frame grid at 24fps
- Native audio output (VAEDecodeAudio + CreateVideo/SaveVideo)
Suggested workflow:
1. Pick the mode with the left control switches, then upload the matching inputs (prompt only, first/last frames, or character A/B images)
2. Choose the combat preset (start with A2) and enter the video duration in seconds
3. Queue the graph; the preset LoRA combo, sampling and optional 1344x768 refine pass run automatically
Dependencies:
- minimax_h3_fl2va_pruned_int8_convrot.safetensors (H3 base UNET)
- qwen3vl_32b_minimax_h3_nvfp4_awq.safetensors (CLIP)
- minimax_h3_video_vae_int8_convrot.safetensors + minimax_h3_audio_vae_fp32.safetensors
- minimax_h3_latent_upscaler_3d_fp16.safetensors (3D latent refine, xmarre node)
- minimax_h3_ref_lora_layer20-49adaln_proj_rank_256_bf16.safetensors (reference LoRA)
- H3_Combat_V2, H3_Fight_Flow_V1, Bunny_weapon_combatV1, GunFu, Motion_Repair_V2 LoRAs
RunningHub workflow page: https://www.runninghub.ai/zh-cn/post/2110049279242219522?inviteCode=rh-v1111
Bilibili tutorial video: https://www.bilibili.com/video/BV1oFJ16BEH5/
RunningHub registration with invite code rh-v1111 (1000 RH coins): https://www.runninghub.ai/?inviteCode=rh-v1111
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6860 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
3.6K0 1 2 3 4 5 6 7 8 9.0 1 2 3 4 5 6 7 8 9K
License:
On Civitai (generation, training, sharing LoRAs):
covered by Civitai’s agreement with MiniMax
The MiniMax H3 Community License Agreement’s grant excludes the European Union, the United Kingdom, the Republic of Korea and the United States of America.
MiniMax H3
MiniMax H3 action director workflow with 9 combat presets. One graph covers text-to-video, first/last-frame and dual-character reference-to-video, with preset LoRA combos that choreograph punches, blades and gun-fu between two characters.
Main features:
- Three modes behind control switches: text-to-video (20 steps), first/last frame (20 steps), reference-to-video with character A/B images (25 steps)
- 9 combat presets (A0-A8): A0 basic fists, A1 high-dynamic repair, A2 two-person attack/defense (default), A3 comprehensive martial arts, A4 blade weapons, A5 gun-fu, A6 continuous gunfight, A7 close-quarters gun-fu, A8 general action repair
- Auto LoRA management: H3_Combat_V2 + H3_Fight_Flow_V1 applied automatically per preset (0.65/0.25 refine weights); Bunny_weapon_combatV1, GunFu, Motion_Repair_V2 available for manual tuning
- Optional second pass: 896x512 base pass refined through the MiniMax H3 3D latent upscaler to fixed 1344x768 (low-noise 0.30 denoise); otherwise the official ResolutionSelector picks aspect ratio and megapixels with automatic 32-pixel alignment
- Duration input in seconds auto-converts to the H3-valid 17n+5 frame grid at 24fps
- Native audio output (VAEDecodeAudio + CreateVideo/SaveVideo)
Suggested workflow:
1. Pick the mode with the left control switches, then upload the matching inputs (prompt only, first/last frames, or character A/B images)
2. Choose the combat preset (start with A2) and enter the video duration in seconds
3. Queue the graph; the preset LoRA combo, sampling and optional 1344x768 refine pass run automatically
Dependencies:
- minimax_h3_fl2va_pruned_int8_convrot.safetensors (H3 base UNET)
- qwen3vl_32b_minimax_h3_nvfp4_awq.safetensors (CLIP)
- minimax_h3_video_vae_int8_convrot.safetensors + minimax_h3_audio_vae_fp32.safetensors
- minimax_h3_latent_upscaler_3d_fp16.safetensors (3D latent refine, xmarre node)
- minimax_h3_ref_lora_layer20-49adaln_proj_rank_256_bf16.safetensors (reference LoRA)
- H3_Combat_V2, H3_Fight_Flow_V1, Bunny_weapon_combatV1, GunFu, Motion_Repair_V2 LoRAs
RunningHub workflow page: https://www.runninghub.ai/zh-cn/post/2110049279242219522?inviteCode=rh-v1111
Bilibili tutorial video: https://www.bilibili.com/video/BV1oFJ16BEH5/
RunningHub registration with invite code rh-v1111 (1000 RH coins): https://www.runninghub.ai/?inviteCode=rh-v1111


