Sign In

Shinki_Art Animation Style (Anima)

8

Not recently loaded

Download

1 variant available

bf16 SafeTensor

ShinkiArt_Style_Anima.safetensors

BF16, good balance • 87.64 MB

Verified:

Type
LoRA
Stats

82

8

4

Reviews
Published

Oct 11, 2026

Base Model
Training
Steps: 2,400Epochs: 1
Usage Tips
Strength: 1
Hash
AutoV2FAEA58A23E

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

1.png

Model trained on Anima base-v1.0 to imitate the style of the animations by Shinki_Art

=====

Support the artist: https://www.pixiv.net/en/users/17829534

=====

Not 100% happy with the end result, but it does the job. Since it is only based on their animations, the colors tend to be simplier and flatter than the artist's overall style, hence why I specify that this is focused on those. Also, I did not clean watermarks/signatures from the dataset, so you'll want to prompt with that in mind/use negpip/inpaint.

NOTE: All the images I generate for the showcase are done with base Anima without the use of any quality tags, Adetailer, or Inpainting, only Hires. fix to do very basic upscaling. Anima is a base checkpoint and so you can easily get nicer looking results using finetunes or more precise generating methods, but the results speak for themselves on the base.