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UnNamedA29 - ANIMA 2.9B realistic model (Turbo/AIO)

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bf16 SafeTensor

unnameda29-V1-Turbo-AIO.safetensors

BF16, good balance • 7.02 GB

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Type
Checkpoint Trained
Stats

157

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36

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Reviews
Published

Oct 9, 2026

Base Model

Anima

Training
Steps: 6,820
Epochs: 22
Hash
AutoV2
CD99C5A5C1
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Followers - 3552

3.6K

Likes - 15539

15.5K

Generations - 4910028

4.9M

Kinky boot

License:

Anima

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

00082-3407259483.png

Failed Experiment

12h (on 18) in my training of V1, i had a power outage... so i took a minute to check where i was. Epoch 9... of a failed training. Because, i started the training on the Turbo version of the model instead of the normal one. Let's say it messed up a few things 😅

Not wanting to throw it away, i managed to salvage stuff and here we are. An INT8 Convrot standalone version of this model. It kinda works, but not in the way I wanted. Works like V1, is not AIO but with Turbo. And gives better results with Euler A / Simple.

V1

This model is a finetuning of my previous conversion to ANIMA 2.9B of UnNamedA.

Usage:

  • /!\ Turbo model: CFG 1~1.5, Steps 8~16

  • ER SDE / Beta or euler A / sgm uniform

  • Positive prompt: masterpiece, best quality, highres, realistic, <your prompt>

  • Negative prompt: worst quality, low quality, blurry, anatomical nonsense, text, watermark, signature (optional: poorly drawn face, mutated face, ugly, cropped, out of frame, 3d, cgi, render)

  • Flow Shift: 3

  • HiRes.Fix: denoise 0.3, same CFG, same number of steps has standard pass, 4xNMKD Superscale

  • AIO: This model contains the VAE and TE

Build:

Unlike classic ANIMA models, UnNamedA also has an heritage from Cosmos 2B which brought some "glitches" when converted (some strange change in the face and a "grain" on the pictures). That's why i de-turboed UnNamedA 2.0, converted it to 2.9B and did a new pass (two actually) of finetuning directly on the 2.9B version using this tool.

After some testing and merging to avoid outliers, i re-merged at 0.7 a new turbo (it really gives better results): the original cosmos2 turbo to avoid bringing anime aesthetic in the mix was converted into 2.9B via this script and then cleaned of incompatible keys.

Here is a quick comparison:

  • UnNamedA V2.0t-29B

  • UnNamedA29 V1

The "grain" can be seen all over the hair and skin on the previous version and the teeth where a bit strange.

NB: Yes, I'll do a V2 to further train this model, since i feel it lost a bit of "texture" in the process (and this time, i'll do a proper teacher/student training).

PS: A V1.5 is undergoing training:

GPU goes Brrrr (64 dim LoRA, 1536px resolution, i am nearing what i can train locally)

~8h done, ~10 to go!

Slowly going doooowwwnnnn...

Thanks for reading! 💜