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[Anima] Mario Hoops 3-on-3 Icon Style

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bf16 SafeTensor

MarioHoops_3_3_PixelStyle_Anima.safetensors

BF16, good balance • 54.79 MB

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Type
LoRA
Stats

68

120

91

Generation

Loaded

Reviews
Published

Oct 3, 2026

Base Model

Anima

Training
Steps: 528
Epochs: 24
Usage Tips
Strength: 1
Hash
AutoV2
F5677EDB0E
Trigger Words
simple background, pixel art, white background, round image, upper body
default creator card background decoration
Followers - 202

202

Likes - 2144

2.1K

Failed Generation Contest Participant

License:

Anima

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

anima__00382_.png

Trained on the pixel art character icons from the Nintendo / Square Enix crossover game Mario Hoops 3-on-3 (2006) for the DS.

The images aren't quite a square aspect ratio. I recommend generating at 768 x 704, then using something like Pixel Snapper to align the pixels to a grid better. An upscale/hi-res pass can improve details, but can also throw off the last step with inconsistent pixel sizes.

This is the node I ended up using in ComfyUI to fix up the pixel art: https://github.com/x0x0b/ComfyUI-spritefusion-pixel-snapper