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Ryu Hayabusa

13

Updated: Oct 12, 2026

charactermalegameryuninjamuscular

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bf16 SafeTensor

Ryu_Hayabusa_ANI.safetensors

BF16, good balance • 131.38 MB

Verified:

Type
LoRA
Stats

18

5

Generation

Loaded

Reviews
Published

Oct 11, 2026

Base Model

Anima

Hash
AutoV2
D1923160E7
Trigger Words
ryuhybs,
1boy, male focus, silver helmet, ornate helmet, black hood, ninja, mouth mask, black mask, black scarf,
muscular male, navy bodysuit, sleeveless bodysuit, black straps, silver clasps, forearm guards, fingerless gloves, tabi boots,
katana, sword on back,
default creator card background decoration
Uploads - 84

84

Downloads - 5089

5.1K

License:

Anima

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

00053-77115051.png

This LoRA is meticulously designed to generate Ryu Hayabusa ( ryuhybs), the main charater of Ninja Gaiden.

Available for Krea2, Anima and Illustrious.

Recommended LoRA Strength Krea2: 0.8 – 1.1

Recommended LoRA Strength Anima: 0.8 – 1.0

Recommended LoRA Strength Illustrious: 0.7 – 1.0

Trigger words: ryuhybs


Base Character: KREA2v1
ryuhybs, black mask and a metallic, ornate headpiece.

optional without mask: short, layered brown hair and green eyes.

Base Character: KREA2v2: ryuhybs, A muscular man wearing an ornate silver helmet with a swept, wing-like crest over a black hood, a black face mask covering his nose and mouth, and a black scarf around his neck, with green eyes.

Base Character: ANIMA: ryuhybs, 1boy, male focus, solo, green eyes, silver helmet, ornate helmet, black hood, ninja, mouth mask, black mask, covered mouth, black scarf,

Base Character: ILLUSTRIOUS: ryuhybs, 1boy, male focus, solo, mature male, green eyes, silver helmet, ornate helmet, black hood, mouth mask, black mask, covered mouth, black scarf,

Other look: Unmasked: replace the helmet, hood and mask with short brown hair.

KREA2v2: ryuhybs, A man with short brown hair with bangs and green eyes.

ANIMA: ryuhybs, 1boy, male focus, solo, brown hair, short hair, bangs, green eyes,

ILLUSTRIOUS: ryuhybs, 1boy, male focus, solo, mature male, brown hair, short hair, bangs, green eyes,

Original Outfit (Optional): Describe these pieces if you want to generate his signature outfit:

Piece by piece: KREA2v2

  • Head: an ornate silver helmet with a swept, wing-like crest over a black hood

  • Face: a black face mask covering his nose and mouth

  • Neck: a long black scarf wrapped around his neck

  • Torso: a dark navy sleeveless bodysuit with black straps, silver clasps and a hexagon mesh pattern

  • Arms: black forearm guards with silver trim and black fingerless gloves

  • Legs: the matching navy bodysuit, black split-toe tabi boots with silver-trimmed shin guards

  • Weapon: a katana with a red-wrapped hilt and a gold guard, sheathed on his back

ANIMA / ILLUSTRIOUS:

  • Head: green eyes, silver helmet, ornate helmet, black hood, ninja, mouth mask, black mask, covered mouth,

  • Neck: black scarf,

  • Torso: navy bodysuit, sleeveless bodysuit, black straps, silver clasps, hexagon pattern, mesh,

  • Arms: forearm guards, silver trim, fingerless gloves, black gloves,

  • Legs: tabi boots, split toe, shin guards,

  • Weapon: katana, sword on back, sheathed, red hilt, gold tsuba

Default Outfit (Optional): KREA2v1
Add these tags if you want to generate his signature armor:

dark segmented chest plate with silver buckles and a cloack around his neck, armored bracers, fingerless gloves, dark pants, armored leggings and matching boots with silver trim.

Tips:

KREA2: write your prompt as natural sentences, starting with the trigger word, like "ryuhybs, A muscular man..." and then "He is wearing ...". Quality tags are not needed. The LoRA was trained on 3D game renders, but the style can be swapped: start with "digital illustration, anime style." or "oil painting" instead. Always include "green eyes", otherwise they can turn amber. In drawn or painted styles the trigger word can show up as a signature, reduce to 0.9 or 0.8 will help.

ANIMA: use Danbooru-style tags with the trigger word first. Keep "3d, video game render" for the game look, or swap it for "anime screencap, flat color, cel shading".

Known limitations:

  • Strongest in 3D and anime. In Anima, oil, watercolor, manga/monochrome and photorealism tend to come out as a semi-CG digital render.

  • Only 5 training images show his unmasked face, so it can vary between seeds.

  • A second character in the same image inherits Ryu's design; use inpainting for a different one.

  • Extreme helmet close-ups can lose detail.


Please check the gallery images to see the exact prompts and settings I used to get an idea of how it behaves. I'd love to see your generations, so feel free to share your results in the comments!

Training Base Models:

  • Krea2: krea2_raw_bf16

  • Anima: anima-base-v1.0

  • Illustrious XL 2.0

Tested in Forge Neo UI.