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Qwen 2.1 Character Sheet Builder - No LLM

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Character Sheet Builder Q21.json

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Type
Workflows
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490

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Published

Sep 26, 2026

Base Model

Qwen 2.1

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AutoV2
4595487D07
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Qwen is licensed under the Qwen RESEARCH LICENSE AGREEMENT, Copyright (c) 2026 Hangzhou Tongyi Laboratory Technology Co., Ltd. All Rights Reserved.

ComfyUI_temp_vutnz_00005_.png

Update: I've add extra functionality so you can have up to 4 reference images on the "Head shot" pass.

Overview

This work flow will take an input image and generate four separate reference images that it will then save and stitch together into a proper character sheet.

This is meant for generating what we'll call "utility images" for making refmods, using as references for H3 and Q21, and for building a lora dataset. If you want a more artistic character sheet NeuroContent made a pretty damn good one here. They also made one that's more utilitarian like mine, so give that look as well.

Directions

Step 1: Upload one reference image. It can be full body or a headshot. If it is a headshot you will need to describe the outfit.

Step 2: Adjust input mega pixels. 1 MP goes a long way and makes the work flow work pretty fast, but you can go higher or bypass it if you wish.

Step 3: Adjust output mega pixels. Same deal, 1 tends to be fine but you can go higher if you can.

Step 4: Prompting - The way this works is that there are fixed outputs that will get you the proper angle. They will all generate with an alpha background. You can go into "Prompt Templates" and adjust them if you want, but I know from trial and error that these work. I tried doing it with an LLM and didn't like the time it took or the output, simpler seems to be better in this case.

*Prepended Prompt - Put in here whatever you want. I had it here from when the work flow used multiple reference but I don't use it anymore. Honestly for the sake of simplicity if you want to use multiple images try stitching them together first.

*Head Append - Because this is an edit model and edit models are very literal, I broke out the append prompt for the headshot into its own separate prompt. This helps to keep it focused on the head. If you mix in items below the shoulder or chest it will zoom it out and not give you a proper head shot. Not a bad thing depending on what you want, but I like to have the focused headshot.

*Body Append - This is for the full body images. This is where you can put your below-the-shoulders items. I like to just copy the Head Append Prompt and then just add onto it.

Step 5: Set your file name and save destination. I prefer KJ's save nodes because you can save outside of the output folder.

Step 6: Run

Other Notes

YOU MUST HAVE SEPERATE SEEDS FOR EACH GENERATION! Q21 likes seed variation, it will fry images that have the same seed.

Also I have the "crop factor" set at 2. This helps to condense the output a bit more but you may not need and you may want to adjust if you change the full body generation resolutions.

Otherwise I tried to keep as much open to adjustment as you all might want. The settings as they stand are solid, but you change aspect ratios, output resolution samplers, and schedulers as much as you want.

Let me know if you find better settings!


Update: If you downloaded the work flying within 10 minutes of it being uploaded, there is an error. In the Save Cave subgraph, the "Stitch" text concatenate node, there is an extra line there that you will need to remove in order to automatically save the stitched image. It has since been fixed.