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CelestReal Anima

Early Access

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1 variant available

fp16 SafeTensor

Celestreal_Anima.safetensors

Half precision, best balance • 3.9 GB

Verified:

Type
Checkpoint Merge
Stats

4

Reviews
Published

Sep 25, 2026

Base Model

Anima

Hash
AutoV2
0E2C284BA4
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Followers - 3323

3.3K

Likes - 6018

6K

Downloads - 44797

44.8K

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License:

Anima

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

remix-samurai-armor_take01_00001_.png

CelestReal Anima v1.0 — the semi-real line continues on Anima

The spiritual successor to CelestReal. Built on Anima Mayhem and Real Dream — Anima V4, it carries the same anime ↔ realism fusion onto the Anima architecture: the character handling and prompt adherence of a modern anime model, with the skin, light and depth of a semi-real one.


Merge

Anima Mayhem V1

Real Dream — Anima V4 — by @sinatra

Style highlights

  • Default look is a soft semi-realism that works across portraits, scenes and NSFW

  • Handles dynamic action poses, intimate compositions and cinematic lighting without distortion

  • Detailed anatomy and smooth skin rendering

  • Character recognition is good, though some characters resist a semi-real read and may come back strange. That is the trade for the look, not a defect.

  • Style tuning — one keyword steers the whole look

  • Add anime illustration and/or anime → flater, stylised,

  • Add realistic and/or photorealistic → lifelike skin and photographic light

  • Leave both out → the default semi-real look

  • Mixing them fights itself. Pick a side per image.

Required before you run it

This is an Anima family model and it will not load without these two files:

  • qwen_3_06b_base.safetensors → ComfyUI/models/text_encoders

  • qwen_image_vae.safetensors → ComfyUI/models/vae

Recommended settings

Sampler / scheduler: euler_ancestral + beta (my default; er_sde also behaves)

Steps: 30, then a second pass — this model likes a two-pass workflow

CFG: 5

Resolution: 832×1216 latent → 1248×1824 final

Upscaling

Most of the gallery was made with a plain two-pass workflow and no upscale. Detailers and upscalers only take it further — the look does not depend on them.

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