This LoRA is meticulously designed to generate Snake Eyes ( snk3y3z ), the Fortnite skin, always wearing his helmet, with armor you can add or remove piece by piece.
I am still learning how to train LoRAs for Anima and Krea2 models, so feedback is highly appreciated!
Available for Anima, Krea2 and Illustrious.
Recommended LoRA Strength Anima: 0.8 – 1.0
Recommended LoRA Strength Krea2: 0.7 – 1.0
Recommended LoRA Strength Illustrious: 0.8 – 1.0
Trigger words: snk3y3z,
Base Character: ANIMA: snk3y3z, 1boy, solo, male focus, helmet, black helmet, visor, silver visor,
Base Character: KREA2v2: snk3y3z, a muscular man wearing a black full-face helmet with a silver slatted visor and a round disc on the side.
Base Character: ILLUSTRIOUS: snk3y3z, 1boy, solo, male focus, helmet, black helmet, visor, silver visor,
Base Character: KREA2v1: snake@eyes, full black helmet covering the entire head and silver visor,
Original Armor (Optional): Add these tags if you want to generate his signature armor:
Piece by piece: ANIMA / ILLUSTRIOUS
Base layer: black bodysuit, gorget
Armor (general): armor, black armor
Chest: chest armor, harness, rivets, red emblem
Shoulders: shoulder armor, star emblem, grey patches
Arms: upper arm armor, arm pouch, elbow pads, bracers, gloves
Back: back armor, crossed straps, red emblem
Belt: belt, belt buckle, belt pouch, silver buckle
Legs: black pants, thigh strap, thigh holster, knife sheath, knee pads, shin guards
Boots: boots
Piece by piece: KREA2
Helmet (always on): a matte black full-face helmet with a silver slatted visor and a round disc on the side
Base layer: a black tactical bodysuit with a raised collar
Chest: a riveted black chest plate with ring details on the shoulder straps and a small red emblem
Shoulders: a rounded shoulder pad marked with a silver star and stripes
Arms: a pouch strapped to the upper arm, thick black bracers over black gloves
Back: a red emblem and crossed black straps with silver plates across the back
Belt: a wide belt with a red emblem plate and a pouch
Legs: black pants with a holster and a knife sheath on the thighs, black knee pads and shin guards
Boots: tall black boots
Tips:
ANIMA: start your prompt with: high quality, score_7, masterpiece,
KREA2: write your prompt as natural sentences, starting with the trigger word, like "snk3y3z, a muscular man wearing a black full-face helmet..." and then "He wears ...". The quality tags above are not needed. End your prompt with the trained style: 3D video game render or another style.
KREA2 has no negative prompt, so to remove his armor just don't mention it and describe the clothes you want instead. Always describe the helmet.
If you don't want his armor, don't use the armor tags and describe the clothes you want. Avoid "black bodysuit" and "black gloves" for normal clothes (hoodie, jacket, t-shirt): they bring the armor back. For ANIMA and Illustrious you can also add "armor, black armor, black bodysuit" to the negative prompt.
In warm or outdoor light the visor can drift to gold. Keep "black helmet, silver visor" in the prompt (KREA2: "silver slatted visor") and, for ANIMA and Illustrious, add "gold visor, yellow visor" to the negative prompt.
ANIMA: if the torso under the harness comes out brown instead of black, use "black bodysuit" and add "bare chest, skin" to the negative prompt.
Tips: Illustrious
Start the prompt with: masterpiece, best quality, amazing quality, very aesthetic, absurdres
Always include "helmet, black helmet, visor, silver visor".
His armor only appears if you prompt it, so you can dress him however you like (hoodie, t-shirt and jeans, leather jacket, shirtless...). You can also try mixing individual pieces, for example his harness and shoulder armor with jeans.
Please check the gallery images to see the exact prompts and settings I used to get an idea of how it behaves. I'd love to see your generations, so feel free to share your results in the comments!
Training Base Model This LoRA was trained using the following base model:
anima-base-v1.0
krea2_raw_bf16
Illustrious XL 2.0
Tested in Forge Neo UI.
Este LoRA está meticulosamente diseñado para generar a Snake Eyes ( snk3y3z ), la skin de Fortnite, siempre con su casco puesto y con una armadura que puedes poner o quitar pieza por pieza.
Disponible para Anima, Krea2 e Illustrious.
Fuerza recomendada del LoRA en Anima: 0.8 – 1.0
Fuerza recomendada del LoRA en Krea2: 0.7 – 1.0
Fuerza recomendada del LoRA en Illustrious: 0.8 – 1.0
Trigger words: snk3y3z,
Personaje base: ANIMA: snk3y3z, 1boy, solo, male focus, helmet, black helmet, visor, silver visor,
Personaje base: KREA2: snk3y3z, a muscular man wearing a black full-face helmet with a silver slatted visor and a round disc on the side.
Personaje base: Illustrious: snk3y3z, 1boy, solo, male focus, helmet, black helmet, visor, silver visor,
Armadura original (Opcional): Agrega estos tags si quieres generar su armadura característica:
Pieza por pieza: ANIMA / ILLUSTRIOUS
Capa base: black bodysuit, gorget
Armadura (general): armor, black armor
Pecho: chest armor, harness, rivets, red emblem
Hombros: shoulder armor, star emblem, grey patches
Brazos: upper arm armor, arm pouch, elbow pads, bracers, gloves
Espalda: back armor, crossed straps, red emblem
Cinturón: belt, belt buckle, belt pouch, silver buckle
Piernas: black pants, thigh strap, thigh holster, knife sheath, knee pads, shin guards
Botas: boots
Pieza por pieza: KREA2
Casco (siempre puesto): a matte black full-face helmet with a silver slatted visor and a round disc on the side
Capa base: a black tactical bodysuit with a raised collar
Pecho: a riveted black chest plate with ring details on the shoulder straps and a small red emblem
Hombros: a rounded shoulder pad marked with a silver star and stripes
Brazos: a pouch strapped to the upper arm, thick black bracers over black gloves
Espalda: a red emblem and crossed black straps with silver plates across the back
Cinturón: a wide belt with a red emblem plate and a pouch
Piernas: black pants with a holster and a knife sheath on the thighs, black knee pads and shin guards
Botas: tall black boots
Consejos:
ANIMA: Usa al inicio del prompt: high quality, score_7, masterpiece,
KREA2: escribe el prompt en frases naturales, empezando con el trigger word, como "snk3y3z, a muscular man wearing a black full-face helmet..." y luego "He wears ...". Los tags de calidad de arriba no hacen falta. Termina el prompt con el estilo entrenado: 3D video game render u otros estilos.
KREA2 no usa negative prompt, así que para quitarle la armadura simplemente no la menciones y describe la ropa que quieras. Describe siempre el casco.
Si no quieres su armadura, no uses los tags de armadura y describe la ropa que quieras. Evita "black bodysuit" y "black gloves" para ropa normal (sudadera, chaqueta, camiseta): traen de vuelta la armadura. En ANIMA e Illustrious también puedes agregar "armor, black armor, black bodysuit" al negative prompt.
Con luz cálida o en exteriores el visor puede virar a dorado. Mantén "black helmet, silver visor" en el prompt (KREA2: "silver slatted visor") y, en ANIMA e Illustrious, agrega "gold visor, yellow visor" al negative prompt.
ANIMA: si el torso bajo el arnés sale café en vez de negro, usa "black bodysuit" y agrega "bare chest, skin" al negative prompt.
Consejos: Illustrious
Empieza el prompt con: masterpiece, best quality, amazing quality, very aesthetic, absurdres
Incluye siempre "helmet, black helmet, visor, silver visor".
Su armadura solo aparece si la pides en el prompt, así que puedes vestirlo como quieras (sudadera, camiseta y jeans, chaqueta de cuero, sin camisa...). También puedes probar a mezclar piezas sueltas, por ejemplo su arnés y las hombreras con jeans.
Si el trigger word aparece como texto en letreros o luces de neón, agrega "text, english text" al negative prompt.
Revisa las imágenes de la galería para ver los prompts y ajustes exactos que usé y tener una idea de cómo se comporta. ¡Me encantaría ver tus generaciones, así que comparte tus resultados en los comentarios!
Modelo base de entrenamiento Este LoRA fue entrenado con el siguiente modelo base:
anima-base-v1.0
krea2_raw_bf16
Illustrious XL 2.0
Probado en Forge Neo UI.



