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License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos

Anima Delta Mix 3.8B Qwen 0.6B — Delta Flat
Bright cel. Hard color. Simple plate.
This is not the illustration line on the main 3.8 0.6B page. That line fills the frame: material, depth, crowd, paint. Flat keeps the early Delta Mix look people asked for back — anime first, not a key visual.
What it is
3.8B / Qwen 0.6B. Same family as Delta Mix V1, rebuilt for a cleaner floor without pushing volume. Stem and G2/G1 were touched. Separate page, separate job.
What it is not
Not Q35. Not 2.5D. Not “V1 but with every later trick stacked on top.” If you want the full scene and the painted fabric, use the main checkpoint.
Anima 52 LoRA Patch
https://github.com/bestluner-create/ComfyUI-Anima52-LoRAPatch
Use
CLIP: qwen_3_06b_base
VAE: qwen_image_vae
First pass: Euler a, ~30, CFG ~4.5
Second pass (optional, same as the old cards): DPM++ 2M, denoise ~0.4, 4x_fatal_Anime if you already use it
Keep the prompt short. Quality tags: anime, plus the scene. Drop cinematic, chiaroscuro, ultra detailed if you want the plate to stay flat.
Credits
Anima 3.8B chassis — CircleStone Labs / lylogummy
Delta Mix method
Custom - G1
Custom - G2
Aesthetic - stem



