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Necrons - Immortal - Grimdark40K - Anima

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Updated: Sep 19, 2026

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Necrons_-_Immortal_-_Grimdark40K_-_Anima_anima_3309221_epoch_10.safetensors

BF16, good balance • 132.24 MB

Verified:

Type
LoRA
Stats

19

0

Reviews
Published

Sep 19, 2026

Base Model

Anima

Hash
AutoV2
8645DE2822
Trigger Words
necron_immortal
default creator card background decoration
Followers - 1483

1.5K

Likes - 2179

2.2K

Adept Of Grimdark

License:

Anima

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

ComfyUI_temp_syipi_00053_.png

A Necron Immortal LoRA focused on the distinctive heavy-infantry Necron silhouette: broad shoulder armour, reinforced ribbed torso, robust mechanical limbs, metallic skull-like head, glowing green eyes, and a substantial two-handed gauss-style energy rifle.

The dataset includes bright desert and ruin environments, dark tomb interiors, industrial spaces, neutral reference scenes, side and rear angles, walking and kneeling poses, aiming, weapon-at-rest handling, and clear firing effects.

The model is intended to produce a noticeably heavier, broader and more heavily armed subject than a standard Necron Warrior.

Primary Trigger

necron_immortal

Showcase Prompts

1. Tomb Gate Advance

necron_immortal, a massive Necron Immortal strides out through a colossal tomb gateway, broad shoulder armour and ribbed chest catching cold green light from the darkness behind it, thick reinforced mechanical limbs, weathered silver metal, glowing green eyes, huge two-handed gauss blaster held across the torso with luminous energy chambers and heavy power cables, drifting dust, monumental alien architecture, full body, advancing, dramatic cinematic lighting, photorealistic

2. Desert Side Profile

necron_immortal, full-body clean side profile of a heavily armoured Necron Immortal walking through pale desert ruins, broad shoulders, thick mechanical limbs, reinforced ribbed chest, metallic skull with glowing green eyes, oversized gauss blaster carried low in both hands with green energy cells, thick cables and bladed muzzle assembly, hard desert sunlight, blowing sand, ancient monoliths, realistic weathered metal, photorealistic

3. Rear Three-Quarter Tomb

necron_immortal, rear three-quarter view of a bulky Necron Immortal standing in a dark alien tomb corridor, heavy back armour and mechanical spine visible, head turned over one broad shoulder with green eyes glowing through the gloom, large gauss blaster carried low beside the body, illuminated green chambers and power cables visible from behind, floor mist, black stone architecture, subdued green ambient light, photorealistic

4. Low-Angle Gauss Fire

necron_immortal, dramatic low-angle view of a massive Necron Immortal advancing across a shattered battlefield, broad armoured torso and thick mechanical legs towering above rubble, firing a huge two-handed gauss blaster with a vivid green energy beam visibly leaving the muzzle, glowing weapon chambers and heavy power conduits illuminating scratched metal armour, smoke, debris, ruined structures, dynamic action, photorealistic

5. Kneeling Aim

necron_immortal, a single Necron Immortal kneeling on one knee in a bright sandstone tomb courtyard, heavy shoulder plates, reinforced ribbed torso and thick mechanical limbs, aiming a substantial two-handed gauss blaster horizontally with glowing green chambers and looping power cables, weapon charged but not firing, pale carved stone architecture, warm daylight, full-body three-quarter composition, photorealistic

Tag Cloud

necron_immortal, gauss_blaster, heavy_infantry, skeletal_machine, metal_skeleton, mechanical_body, shoulder_armor, ribbed_chest, glowing_green_eyes, glowing_eyes, green_energy, energy_weapon, rifle, gun, large_weapon, holding_weapon, holding_gun, power_cable, blade_attachment, standing, walking, advancing, kneeling, crouching, aiming, shooting, full_body, from_side, from_behind, low_angle, indoors, outdoors, ruins, desert, tomb, fog, smoke, backlighting