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6 variants available
fp16 SafeTensor
anima-turbo-v1.1-4s-fp16.safetensors
Half precision, best balance • 3.9 GB
Verified: 14 hours ago
SafeTensor
fp16
anima-turbo-v1.1-4s-fp16.safetensors
Half precision, best balance
Verified: 14 hours ago
GGUF (Quantized)

3340 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
2.5K0 1 2 3 4 5 6 7 8 9.0 1 2 3 4 5 6 7 8 9K
License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Note: the merge has a slightly more realistic tendency than turbo v1.1. Not the goal (goal was speed),
Settings
text
Steps: 4 (design point)
6 if you need cleaner hands / fingers
CFG: 1.0 for speed
1.0+ if you don't care about speed
Sampler: euler a + simple (benchmarked)CFG above 1.0 doubles cost — it runs a second forward pass per step. Worth it on a fast card, not on a slow one.
Main file is BF16 if you just want the reference weights.
Note: INT8 / FP8 / GGUF files need a loader that supports them. Tested in ComfyUI — other UIs may not load the quantised formats.
Measured performance
RTX 5060 Ti — 4 steps, CFG 1.0
| Variant | Sampling | Total exec | Size |
|---|---|---|---|
| INT8 ConvRot | 2.95 it/s | 2.32 s | ~2.18 GB |
| INT8 | 2.97 it/s | 2.39 s | ~2.18 GB |
| FP8 (e4m3fn) | 2.75 it/s | 2.48 s | ~2.18 GB |
| BF16 (reference) | 2.27 it/s | 2.74 s | ~4.18 GB |
| FP16 | 1.99 it/s | 2.89 s | ~4.18 GB |
| GGUF Q8 | 2.02 it/s | 2.87 s | ~2.22 GB |
| GGUF Q5 (not published) | 1.45 it/s | 6.93 s | ~1.44 GB |
Q5 tested, not published — dequant penalty isn't worth the slot next to Q8.
1660 Ti — pending
