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Chrono Ruins

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bf16 SafeTensor

Chrono_Ruins.safetensors

BF16, good balance • 584.36 MB

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Type
LoRA
Stats

9

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Published

Sep 16, 2026

Base Model

Flux.1 D

Training
Steps: 1,400
Epochs: 10
Usage Tips
Strength: 1
Hash
AutoV2
0E20C5431D
Trigger Words
CHRU
d00r
Chrono Ruins
t0w3r
default creator card background decoration
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The FLUX.1 [dev] Model is licensed by Black Forest Labs. Inc. under the FLUX.1 [dev] Non-Commercial License. Copyright Black Forest Labs. Inc.

IN NO EVENT SHALL BLACK FOREST LABS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

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I created datasets images with AI (ChatGTP) based on my own prompt. LORA was created with fluxgym (RTX-4090).

Chrono Ruins, a vast desert settlement of a decaying clockwork civilization rises along a rust-red escarpment. In the left foreground, a tall corroded metal building has a deep rectangular entrance, vented wall panels, and an A7 plate. Broad broken stone-and-metal stairs climb diagonally left from the center foreground toward its terraces. Above the center, a monumental near-spherical mechanical clock projects from the cliff architecture. A huge cracked circular analog dial with black Roman numerals and central hands is embedded in its front. Thick concentric metal rings frame the dial and merge into a spherical shell of riveted segmented panels. Large cylindrical housings protrude from its sides, with domed units and thin antenna spires above and mechanical shafts and cables below. In the distant right middle ground, a narrow industrial tower rises on an isolated rocky hill, separate from the foreground complex. In the lower right foreground, an isolated rectangular ruin stands partly buried in sand. Scattered narrow towers cross the distant desert plain under bright daylight, blue sky, and large white clouds.

I created the X datasets images with AI (ChatGTP) based on my own prompt. LORA was created with fluxgym.