Sign In

TOT Horizon Realism XL v1

Early Access

Updated: Sep 10, 2026

base model

Download

1 variant available

fp16 SafeTensor

TOT_Horizon_Realism_XL_00001_.safetensors

Half precision, best balance • 6.62 GB

Verified:

Type
Checkpoint Merge
Stats

7

Generation License Fee

1 / 1 image

Reviews
Published

Sep 10, 2026

Base Model

SDXL 1.0

Hash
AutoV2
CAC898E7C1
default creator card background decoration
Reactions - 187860

187.9K

Followers - 1905

1.9K

Generations - 229630

229.6K

ComfyUI_11440_.png

Hey everyone! Here is my latest creation

TOT Horizon Realism XL v1

I made a unique blend of several checkpoints by merging both their model weights and CLIP encoders directly in ComfyUI. I was chasing a very specific balance for realistic photography, macro details, and natural lighting.

What to expect from this checkpoint:

  • Portrait & Macro Details: Features clean skin textures, freckles, visible pores, and detailed irises without that heavy, artificial airbrushed look.

  • Environments & Night Scenes: Handles architecture, wet asphalt, neon reflections, and high-angle long-exposure shots very well.

  • Animals & Fur: Renders realistic fur depth and feather textures on close-up shots.

  • Anatomical Flexibility: Maintains solid pose control and uncensored prompt responsiveness.

Pro Tip for ComfyUI Users:

For full-body shots or scenes with small background characters, I recommend running a FaceDetailer / Impact Pack node (denoise: 0.35). Since SDXL natively struggles with tiny distant faces, this simple workflow step cleans up facial features and hands instantly.

Give it a spin, test it out with your own prompts, and share your renders in the gallery — I'd love to see what you build with it!

If this model helps your workflow, consider leaving a rating or a review. Community support is the real fuel that allows creators to keep experimenting and building new tools!