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Sep 10, 2026
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License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
My interpretation of Ranma Saotome from Ranma ½, trained for Anima.
This character LoRA is designed to capture Ranma’s recognizable female-form appearance while remaining flexible with clothing, poses, expressions, hairstyles, environments, and visual styles. It also includes prompting options for her signature outfit and classic anime appearance.
Main Trigger: KIRanma
Use KIRanma as the base character trigger. This provides Ranma’s core identity while allowing greater freedom over the rest of the generation.
Recommended character traits:
red hair, long hair, single braid, blue eyes
These can be added when you want to reinforce Ranma’s recognizable female-form appearance.
Tangzhuang Outfit: Add Tangzhuang Outfit to strongly push Ranma toward her signature Chinese-style outfit.
Classic Anime Style: Add retro artstyle, 1990s \(style\) to push the generation toward the classic retro anime appearance.
Basic Prompt:
KIRanma, red hair, long hair, single braid, blue eyes
Classic Outfit Prompt:
KIRanma, red hair, long hair, single braid, blue eyes, Tangzhuang Outfit
Classic Anime Prompt:
KIRanma, retro artstyle, 1990s stylestyle, red hair, long hair, single braid, blue eyes
Classic Anime + Outfit Prompt:
KIRanma, retro artstyle, 1990s stylestyle, red hair, long hair, single braid, blue eyes, Tangzhuang Outfit
Leaving out Tangzhuang Outfit and the retro style tags gives you greater freedom to use Ranma with modern clothing, alternate outfits, and different visual styles while retaining the character identity.
Character: Ranma Saotome
Series: Ranma ½
Base Model: Anima
This is my interpretation of the character and may not be 100% accurate to every depiction of Ranma across the manga, anime, and other adaptations.


