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Yes, you've been waiting for the Anima model from me. I couldn't just release another model, that's why the release took so long. Enjoy!

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License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
anima UWU Base
This stylistic base model is AIO, as it uses a modified text encoder that doesn't make sense to release separately. It's less flexible than the base Anima model in terms of background and environment variety; it tends toward simple, white backgrounds and environments, but that doesn't make it weak.
The model requires some clarification when generating a character. It is not enough to simply write the character's name and where he is from. I would advise making clarifications, for example, writing his hair color and eye color, perhaps characteristic features, so that the model understands what is required of it.
The model uses an expanded, previously tested dataset and many of my developments related to the creation of dynamic and living art.
Workflow for AIO models Anima + lora + upscaler + resizer - YUNI UWU AIO | Anima Workflows | Civitai
Settings
CFG 4-6
Sampler res2s\ euler\ dpmpp_3m (I tested the model only on them)
sheduler simple\karras (I tested the model only on them)
steps to run -1
steps 10-40 (sometimes you can lower it to 8-9 steps)
Yes, the model works great at small steps without being a turbo or distillate (those who have used my fine-tuning of ilustrios models know what I mean)
768x1280 resolution and inversion (I just didn't try others in my tests)