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Ineffa (伊涅芙) (Genshin Impact) — Anima

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bf16 SafeTensor

ineffa_v1_anima-szyrus.safetensors

BF16, good balance • 63.21 MB

Verified:

Type
LoRA
Stats

38

0

Reviews
Published

Aug 28, 2026

Base Model

Anima

Training
Steps: 200
Epochs: 6
Usage Tips
Strength: 1
Hash
AutoV2
B632EDD304
Trigger Words
ineffa \(genshin impact\)
ineffa \(genshin impact\), 1girl, mechanical hands, robot joints, mechanical arms, mechanical legs, robot ears, blue hair, blue eyes, blue cape, red cape, black leotard, gold trim
ineffa \(genshin impact\), 1girl, mechanical hands, robot joints, mechanical arms, mechanical legs, robot ears, blue hair, blue eyes
default creator card background decoration
Followers - 15

15

Likes - 83

83

Downloads - 525

525

License:

Anima

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

2026-08-28-165211_anima_baseV10_472525864367203.png

⚙️ Ineffa (Genshin Impact) — Anima 🤖

Thank you for stopping by! Ineffa trained for Anima, with a focus on getting the mechanical parts right — the gold segmented hands, the joint armour and the peaked cap that most versions simplify away. Trained on in-game turnaround captures plus curated art, so the design follows the game model rather than someone else's interpretation of it.

⚙️ Usage:

- Trigger: ineffa \(genshin impact\) , ineffa \(genshin impact\), mechanical hands, robot joints, mechanical arms, mechanical legs, robot ears

- Recommended tags: mechanical hands, robot joints, mechanical arms, mechanical legs, robot ears

- Strength: 1.0 (0.8 when stacking with a heavy style LoRA)

- Base: Anima Base v1.0 / waiANIMA

- Steps: 25–30 · CFG: 4–5

- Sampler: er_sde / simple

The trigger is plain natural language, not an invented token — write it

exactly as above, escaping the parentheses if your UI needs it.

⭐More Details:

Add mechanical hands, robot joints to your prompt. Without them the base model's human-hand prior takes over and you get ordinary fingers. Everything else holds on its own.

📝 Notes:

Every design attribute is tagged separately, so hair, eyes, cap and cape all stay steerable — you can recolour or swap pieces without losing her. Known quirk: the gold cape tips occasionally multiply on full-body shots. I might fix in the next version if LoRA comes out to be popular. Bug reports welcome.