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Hunyuan3D 2.x Hybrid Workflow

Updated: Aug 28, 2026

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Hunyuan3D 2.x Hybrid v3.json

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Type
ComfyUI Workflows
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22

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Published

Aug 28, 2026

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Hash
AutoV2
890E06A93F
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A hybrid workflow for ComfyUI. Uses Hunyuan3D 2.0 MV for mesh generation,and Hunyuan3D 2.1 for better texture generation. The workflow is slower than full 2.0, but faster than a full 2.1. I'm using a 4060 8gb and 16gb ram,and it works without oom errors.I culled some of the unneeded nodes, but you still will need kijai's ComfyUI-Hunyuan3DWrapper and visualbruno's ComfyUI-Hunyuan3d-2-1

You may need to install the wheel to match your system(3.10, 3.11, or 3.12 only) in the 2.1 hy3dpaint\DifferentiableRenderer\dist folder to get inpaint working.

V2 is basically the same,just changed the texture res to 512 from 1024 for faster texturing. Also added ComfyUI-pause to let you decide if mesh is ok, before texturing. Should save some time especially on lower end PCs,without waiting on texture gen.

V3 changes layout,and removes need for comfyui-essentials node. It uses BiRefNet to remove background,but still best to use an image with transparency,since autoremoval can still have arifacts. Place the birefnet.safetensors in the background_removal folder of your comfyui models directory.

If I find a better or faster way,I'll upload a new version.