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fp16 SafeTensor
Patallia_Palword_Anima.safetensors
Half precision, best balance ⢠63.23 MB
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Aug 25, 2026

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License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Patallia Character LoRA
Bring Patallia to life with this character LoRA for Palworld, trained from a carefully curated and manually tagged dataset through multiple rounds of iterative training.
This LoRA also serves as one of my early tests of my updated training and tagging settings for non-human characters. Rather than relying on the same approach used for human characters, I wanted to see how well my current workflow could preserve a character with distinctly non-human physical features while still allowing for variation in poses, expressions, environments, and compositions.
Special attention was given to maintaining Patallia's distinctive appearance, including her white skin, long green twin-tails, pink eyes, pink flower, green dress, red tights, and green knee-high boots. The dataset was manually reviewed and tagged to help reinforce these defining characteristics while allowing the character to remain flexible across different generations.
The training process was also used to evaluate how well my current settings handle colored skin, non-human anatomy, and other character-specific features that can behave differently from more conventional human character designs.
Features
Character-focused LoRA for Patallia
Based on the Palworld character
Test model for my updated non-human character training settings
Iteratively trained and refined through multiple training cycles
Carefully curated and manually tagged dataset
Designed to preserve Patallia's distinctive appearance
Supports a variety of poses, expressions, and environments
Allows for outfit and scene variation
Emphasizes character identity over scene memorization
Designed to improve consistency with non-human character features
This model is part of my growing collection of character and outfit LoRAs, created through careful dataset curation, manual tagging, and iterative training.
Patallia was an especially useful character for testing this workflow because her unusual coloration and non-human features provided a good opportunity to see how well my current settings translate beyond conventional human characters.
Have fun with Patallia! šø
If you enjoy this model, please consider leaving a rating or sharing your generations. Seeing what everyone creates is one of the best parts of releasing these projects.
Enjoy and good luck!
ā Daraco
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