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bf16 SafeTensor
Ebony_Odogaron_Armor BETA-step00002300.safetensors
BF16, good balance • 132.29 MB
Verified: 8 days ago

100 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
660 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
5940 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9

License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
权重推荐在0.7到1之间,如果你要生成武器,我建议最高权重是0.7
The recommended LoRA weight is between 0.7 and 1.0. If you want to generate the weapon, I recommend using a maximum weight of 0.7.
触发词是Ebony_Odogaron_Armor ,即便没有也能触发
The trigger word is Ebony_Odogaron_Armor. However, it can still be triggered even without using the trigger word.
我把头部装备拆成三个组件
斗笠:hat,
面具:mask,half_mask,red_eye,glowing_eye,
头发:red hair,short hair,braid,single_braid,
I separated the head equipment into three components.
Conical hat:hat,
mask:mask,half_mask,red_eye,glowing_eye,
hair:red hair,short hair,braid,single_braid,
我认为anima难以生成凶爪龙双剑那种复杂的结构,但是这个lora多少还是可以生成带有它风格的武器
I think Anima has difficulty generating complex structures like the Ebony Odogaron Dual Blades. However, this LoRA can still generate weapons that retain some of its style to a certain extent.
