Updated: Aug 25, 2026
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bf16 SafeTensor
chalk_outline_withChar-v8R16A16-step00001500.safetensors
BF16, good balance • 43.85 MB
Verified: 3 days ago
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Aug 25, 2026

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License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Unexpectedly, learning this was extremely difficult. I had no choice but to separate it into a version with a character and a version with an empty line.
It is highly recommended to include natural language sentences in addition to the trigger word. The content is subject to some modification.
Empty line version -
1) Basically, create a situation with a single chalk line. If multiple lines are drawn, you will need the help of regional controlnet or inpaint.
2) You can place a separate character next to the chalk line or merge it with the chalk line using only prompts.
3) It is not possible to set the pose of the chalk line using prompts. However, you can modify it using inpaint.
with Character version -
1) It works by first creating a lying-down pose for the character and drawing white lines around it. Therefore, if you specify a "sitting pose" or similar, it may break strangely. You must use the empty line version for poses other than lying down.
2) There is an issue where the size does not match well with surrounding objects. Since this persists regardless of how it is trained, I uploaded a version where the sizes match as closely as possible, rather than one with clear lines.
