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Velyrra Drakelyn

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bf16 SafeTensor

VelyrraDrakelyn-Anima.safetensors

BF16, good balance • 87.6 MB

Verified:

Type
LoRA
Stats

49

3

7

Generation

Not loaded

Reviews
Published

Aug 22, 2026

Base Model

Anima

Usage Tips
Strength: 1
Hash
AutoV2
A9848157FF
Trigger Words
velyrra
default creator card background decoration
Uploads - 9

9

Followers - 150

150

Likes - 70

70

License:

Anima

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

Upscaled105041_00001_.png

Velyrra — Anima LoRA

A character LoRA trained on Anima Base v1.0, built from a 50-image hand-posed dataset covering portraits, half-body, full-body, and dynamic action shots to keep the identity consistent across a wide range of poses and angles.

Trigger word: velyrra

About the character

Velyrra is a dragon-girl hybrid with dark purple-black shaggy hair, purple eyes, cream-colored curved horns, tiger-style facial markings, a long ringed tail, white paw-like hands and feet, small angel-style wings, and a signature black sweater with an orange/red swirl pattern and white fur collar.

Usage tips

  • velyrra alone will generate the character with all core traits (horns, hair, eyes, markings, tail, paws) — no need to spell them out.

  • Works well combined with pose/shot tags such as: portrait, half_body, full_body, standing, sitting_on_chair, walking, jumping, arms_crossed, hands_framing_face.

  • Add sticker_outline if you want the thick white/lavender sticker-style border seen in some of the reference art — omit it for a cleaner painterly edge.

  • Responds well to strong style overrides (fantasy, cyberpunk, gothic, kimono, etc.) — core traits like horns, hair color, and tail pattern generally survive stylistic reinterpretation.

Known limitations (v1)

  • Wings are inconsistent — they may not always appear, especially under heavy stylistic prompts. If wings are important to your generation, consider explicitly reinforcing them in your prompt.

  • Facial tiger markings can be faint in profile or heavily stylized outputs.

  • Under very strong non-default art styles (painterly realism, moody cinematic lighting), horns may occasionally not render — closer to the training style tends to be more reliable.

Recommended settings

  • CFG scale: ~6-8

  • Sampling steps: ~25-30

  • LoRA weight: 0.8-1.0 for strongest identity match; lower slightly (0.6-0.7) if blending heavily with another style LoRA

Version notes

  • v1: trained on Anima Base v1.0

  • Planned: additional training data emphasizing wings and facial markings for improved consistency in future versions