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Anime Cel Shading — Art Style (SDXL LoRA)

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Updated: Aug 23, 2026

stylekunststilshadinganime

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1 variant available

bf16 SafeTensor

art_anime_cel_shading_v1.safetensors

BF16, good balance • 326.61 MB

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Type
LoRA
Stats

15

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Generation License Fee

1 / 20 images

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Published

Aug 18, 2026

Base Model

SDXL 1.0

Hash
AutoV2
C9826497AC
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Followers - 86

86

Likes - 197

197

art_anime_cel_shading_01_product_bottle.png

Anime Cel Shading art style for SDXL. Anime cel-shaded illustration, crisp flat color blocks, bold outline, vibrant saturated palette. Apply this style to almost any subject — portraits, landscapes, animals, objects, scenes and more — for consistent, reproducible results.

Trigger: artanimecel | recommended weight 0.7-0.9 | base SDXL 1.0 (Juggernaut XL recommended).

Settings: 1024x1024, DPM++ 2M Karras, ~28 steps, CFG ~5.5. Tip: use a strong negative prompt for text/labels and add "blank unlabeled packaging" for clean, brand-free shots.

Example images are AI-generated.