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1 variant available

5170 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
4.5K0 1 2 3 4 5 6 7 8 9.0 1 2 3 4 5 6 7 8 9K
13.4K0 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9.0 1 2 3 4 5 6 7 8 9K

Created on Civitai
License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Attempts to recreate the style of enemy portraits in the MicroProse Magic: The Gathering game (commonly known as Shandalar after its setting). Now in Anima on request.
Click here to see 70+ LoRAs otherwise hidden from my profile at the whims of credit card companies. You can help support making models like this by posting stuff you've made with it to the gallery using the "add post" button, that helps me earn back the training cost at no cost to you.
Tags: M_M_G_S, pixel art, portrait, simple background,
Aspect Ratio: Originals were 138x170 upped to 1104 x 1360 (69 : 85), but a lot had blank space at the top.
If you need it: You can use or negative "straight-on" or use "(from side:0.25)" to control angle.
Only change from Illustrious was removed alpha and adjusted tag to compensate.

