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bf16 SafeTensor
Sylpha__Elf_ni_Inmon_o_Tsukeru_Hon__-_Anima.safetensors
BF16, good balance • 132.24 MB
Verified: 15 days ago
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(9)
Aug 16, 2026
Enhanced Dataset quality. Less artifacts in output and less manga/comic influence. Outputs should be much cleaner and unless explicitly prompted for should not include any text or speech bubbles.
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License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Character LoRA for Sylpha with embedded style (@ninoko).
I was surprised this didn't seem to exist. V0 is an early test draft with only a slight refinement to the dataset and tags. V1 has significant edits made to the dataset and is much higher quality. V0 is a little overtrained, so consider turning weight down as needed. Currently struggling to get Civit to read metadata with my images as an update to my comfyui seems to have broken my save workflow.
