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Rosine (Berserk) Anima

3

Updated: Aug 11, 2026

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bf16 SafeTensor

Rosine.safetensors

BF16, good balance • 24.71 MB

Verified:

Type
LoRA
Stats

44

3

7

Reviews
Published

Aug 8, 2026

Base Model

Anima

Training
Steps: 3,200
Epochs: 291
Hash
AutoV2
2CC163FB2B
Trigger Words
brfrosine, colored skin, green skin, arthropod girl, moth girl, insect wings, green wings extending from head, green fur around neck and upper arms, antennae, solid eyes, colored sclera, black sclera, no pupils
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Followers - 157

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Likes - 1069

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Downloads - 5617

5.6K

License:

Anima

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

rosine_1.png

A LoRA for generating Rosine, a moth girl from Berserk. The dataset included only images of her semi-released form (the one with insect eyes, appendages wrapped around her waist, etc.). I didn't use any images of her human appearance, semi-human form, or true form.

General Recommended Prompt:

brfrosine, colored skin, green skin, arthropod girl, moth girl, insect wings, green wings extending from head, green fur around neck and upper arms, antennae, solid eyes, colored sclera, black sclera, no pupils

If the image is meant to be monochrome, you can use wings extending from head, fur around neck and upper arms. Depending on the angle and/or clothing, you can also use just fur around neck or fur around upper arms (this is how I tagged the images in the dataset that didn't have the corresponding areas visible [same with green added at the start]).