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D.mon / Yuna Lee (Overwatch)

18

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1 variant available

bf16 SafeTensor

DmonV5.safetensors

BF16, good balance • 217.87 MB

Verified:

Type
LoRA
Stats

88

18

4

Reviews
Published

Aug 8, 2026

Base Model

Illustrious

Usage Tips
Strength: 0.9
Hash
AutoV2
9BC7E35F0C
Trigger Words
Yun4Le3, bodysuit, earpiece
default creator card background decoration
Followers - 192

192

Likes - 914

914

1girl
00005-3279340157.png

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D.mon has escaped concept art hell and is FINALLY in game!!! (Though this LoRA was trained off of her beautiful appearance in her animated trailer). I'm a bit bummed that her new design isn't at all reminiscent of the classic OW1 MEKA bodysuit, but can I really complain about another hot chick in a plugsuit being added to the Overwatch cast? Not in good conscience.

Here's my real beef: every new D.va skin that's been added to the damn game since the base game skins ISN'T A BODYSUIT!!!! She's always wearing regular clothes! What's up with that!!!!!!!! If any of you guys have noticed this and feel the same way, let me know down below because I feel like I'm the only one out here. Here's to hoping that D.mon gets some bodysuits.

Ok here's the actual stuff about the LoRA:

  • the "earpiece" can be a little stubborn so you might have to neg it if you don't want it.

  • Her mecha is gen-able and seems to work well as a background piece but I'd avoid trying to gen her in the cockpit as those gens looked pretty bad for me.

  • Her logos don't gen well at all as there's just not enough shots in the trailer for the dataset... sorry.

But it's smooth sailing otherwise.

Base: Yun4Le3, bodysuit, earpiece,

The Beast: mecha, sword