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Anima converted for comfy

1200 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
210 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
My first character lora, surprised to not find it here already, trained with only images from the game found online. The boy was in some of the training data so expect him to pop up, same with the background.
Prompt weighting (3d:1.5) etc heavily suggested.
V1 leans heavy into the 3D and realism of the game, hard to tame just like Trico. 0.6-0.8 best
V2 leans a little less. 0.6-0.8 best
anima...
trigger (might not be neccessary): tricotlg
main prompt: tricotlg,large_ears, animal_ears, horns, broken_horn, solid_eyes, snout, beak, whiskers, facial_mark,feathers, feathered_wings, small_wings, bird_legs, talons, tail, long_tail, tail_tuft,creature, animal, giant_monster, oversized_animal,animal_focus,
boy prompt: 1boy, short hair, black hair, robe, poncho, barefoot, full-body_tattoo
extra tags might be needed: from_below, no_humans, grey arms, grey legs, glowing eyes, green eyes, magenta eyes, black_sclera, teal horns,size_difference
background:ruins, building, castle, pillar, column, rubble, grass, tree, mountain, day, sky, outdoors, cave, overgrown, vines, sunset,
negative adjust as needed:(3D:1.1),(realistic:1.1) photorealistic, 1boy, monochrome, text, watermark, signature, digitigrade,
will remove if asked. you are responsible for what you make.

