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Low Poly 3D LoRA for Z-Image

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bf16 SafeTensor

L3DPadvh0rr0r.safetensors

BF16, good balance • 66.87 MB

Verified:

Type
LoRA
Stats

16

0

Reviews
Published

Aug 7, 2026

Base Model

ZImageBase

Training
Steps: 30
Epochs: 20
Usage Tips
Strength: 1
Hash
AutoV2
8F83202DE3
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Followers - 494

494

Likes - 2365

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Holiday 2023: Golden Donor

License:

Apache 2.0
z-image_00043_.png

Skip the local setup. You can run this LoRA directly in your browser on Floyo with no downloads and no local GPU needed. Just load, prompt, and generate.

Low Poly 3D Horror LoRA

Low poly 3D assets with a dark, atmospheric horror twist. Think PS1 era survival horror meets modern indie game aesthetics.

This LoRA generates stylized low poly 3D characters, objects, and environments dripping with horror atmosphere. Every output looks like it was ripped straight out of a retro horror game: clean geometry, flat shaded surfaces, and that unmistakable chunky low poly charm, all wrapped in an eerie, unsettling vibe.

Whether you're building a point-and-click nightmare, prototyping a horror roguelike, or just love that creepy low poly aesthetic, this one's got you covered.

Color Palette: Decayed Moonlight

Muted grays, sickly greens, washed out blues, and deep shadows. Everything feels like it's lit by a dying moon through cracked windows. The palette sells the horror without going over the top.

What It Does

Generates clean low poly 3D style characters, creatures, props, and environments. Nails that retro horror game look with stylized geometry and flat shading. Consistent aesthetic across characters, objects, and scenes so everything feels like it belongs in the same game. Works for both isolated assets on clean backgrounds and full scene compositions.

Perfect For

  • Point-and-Click Horror Adventures

  • Roguelike / Roguelite Horror

  • Horror Card Games

  • Escape Room Games

  • Visual Novel Assets

  • Game Jam Prototyping

  • Indie Horror Mood Boards

  • and many more

Settings

Trigger word: L3DPadvh0rr0r

Check the screenshot below for recommended generation settings.

Tips

Works best when you describe the subject along with lighting and mood cues like dimly lit, foggy, moonlit, or abandoned. Pair with environment keywords like haunted mansion, dark forest, decrepit hospital for full scene generation. For clean game assets, add isolated on dark background, single object, centered to your prompt. Lower weights (0.5 to 0.7) for a subtle low poly hint, higher weights (0.8 to 1.0) for full chunky geometry. Combining with horror atmosphere tags like eerie, unsettling, ominous really pushes the mood.

Known Quirks

At very high weights the geometry can get overly simplified. Complex multi-character scenes may need a few rerolls to get clean separation between subjects. Works best at square aspect ratios for isolated assets and landscape for environments.