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PinkAxolotlGirl-Anima-v0.2.safetensors
BF16, good balance • 21.98 MB
Verified: 9 days ago
Pink Axolotl Girl — Anima v0.2 Update
Retrained at 1024×1024 (up from 768×768 in v0.1) to improve fine detail rendering.
What's better:
Sharper linework overall — hair strands, feather-ear texture, and shading transitions are noticeably crisper
More precise face detail (freckles, eye shading)
What to watch for:
Slight outfit drift in some generations — may render a plain shirt/collar instead of the trained black camisole. Prompting outfit details explicitly (e.g.
black camisole, v-neck) helps pull it back on-model.
Same trigger word and base setup as before (pinkaxolotlgirl, Anima-Base-v1.0). Recommend generating at 1024×1024 to match this version's training resolution.
Feedback on outfit consistency and hand quality especially welcome — still iterating.
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License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Pink Axolotl Girl | Character LoRA
A cute anime-style Pink Axolotl Girl original character, available for both SDXL (via Animagine XL V3.1) and Anima (circlestone-labs/Anima-Base-v1.0). This LoRA is designed to reproduce the character's signature appearance while allowing flexibility in poses, expressions, lighting, and backgrounds.
The character features pink hair, pink axolotl gills, a soft pastel aesthetic, and a scientist/laboratory-inspired outfit.
Trigger Word (same for both versions) — pinkaxolotlgirl
SDXL v1.0
Base model: Animagine XL V3.1
Recommended Prompt:pinkaxolotlgirl, 1girl, pink hair, axolotl gills, pink eyes, white lab coat, black tank top, gray pants, masterpiece, best quality
Anima v1.0
Base model: Anima-Base-v1.0 — trained natively on the Anima architecture (not ported from SDXL), 768×768 dataset pass, taking advantage of Anima's language-model-based text encoder.
Recommended Prompt:pinkaxolotlgirl, 1girl, solo, pink hair, axolotl gills, pink eyes, white lab coat, black camisole, grey pants, looking at viewer, masterpiece, best quality
Recommended settings: LoRA weight 0.8–1.0, euler_a sampler, ~28 steps, CFG ~7.5, 768×768 generation resolution. Testing shows good identity consistency outside the training outfit/setting too — streetwear, winter clothing, and outdoor scenes all hold up well while keeping the character's core features intact. This is an early v0.1 release for Anima; a 1024×1024-trained version is planned to test whether higher training resolution improves fine detail without hurting flexibility.
Anima v0.2 Update (1024×1024)
Retrained at 1024×1024 (up from 768×768) to improve fine detail rendering. Sharper linework overall — hair strands, feather-ear texture, and shading transitions are noticeably crisper, along with more precise face detail (freckles, eye shading).
Note: some generations show slight outfit drift toward a plain shirt/collar instead of the trained black camisole — prompting outfit details explicitly (e.g. black camisole, v-neck) helps pull it back on-model.
Recommended generation resolution: 1024×1024 (matches this version's training res). Same trigger word and settings as v1.0 otherwise.
Feedback is always welcome! If you notice anything that could be improved — character consistency, anatomy, prompting, or overall quality — please leave a comment on either version. Every suggestion helps me improve future updates of this LoRA.

