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bf16 SafeTensor
Vintage_Anime_Style_ANIMA.safetensors
BF16, good balance • 132.24 MB
Verified: 10 days ago

5620 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
1.1K0 1 2 3 4 5 6 7 8 9.0 1 2 3 4 5 6 7 8 9K
10.3K0 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9.0 1 2 3 4 5 6 7 8 9K
License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Vintage Anime does just what the title suggests. It gives solid cel-shading, clean linework and a vintage feel across all compositions. Usable for more modern applications as well, (with specific prompting), it isn't just limited to vintage styling.
Triggerword: (all models) - vint@ge@nime
Suggested Settings:
Illustrious
Steps - 30
CFG - 5.5 (or whatever your checkpoint suggests)
Euler Ancestral / Beta 57 or Normal/Beta
**Note: Putting "realism, photorealism, 3D, render" in the negative tends to keep it corralled into the vintage styling
Anima
Using the turbo lora tends to soften the lines and create a more diffused illustration style. If this is what you're after, then by all means use it! For the example images shown, I did NOT use the turbo lora!
Steps - 40
CFG - 5.0
Euler/Simple
Krea2
I did use a turbo version, and it worked perfectly
Steps - 8
CFG - 1
Euler/Simple

