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[Anima/Illustrious] Silver Palace Style 2d&3d 白银之城风格

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bf16 SafeTensor

@silver palace_anima_ver20.safetensors

BF16, good balance • 132.31 MB

Verified:

Type
LoRA
Stats

196

0

Reviews
Published

Aug 11, 2026

Base Model

Anima

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AutoV2
ABC1F5A5D0
Trigger Words
@silver palace
3d
default creator card background decoration
Followers - 76

76

Likes - 381

381

License:

Anima

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

ANIMA

白银之城风格,包含2d与3d,由于我炼的不算好,所以角色服饰可能会带有不符合的装饰。

Silver City style, supports both 2D and 3D. Training quality is limited, so characters may have inconsistent accessories on clothing.

默认2d风格,在提示词增加3d可以让风格变立体(建模风格)。

Default: 2D art. Insert "3d" into prompts for textured model-style rendering.

因为数据集是从别人的视频截图下来的(我没测试资格我真的要生气了:( ),所以默认出图大概率是半身,需要比较细致的提示词去控制人物姿势。

Training data sourced from video screenshots. I lack game test access, which is frustrating :( Images default to bust shots; use detailed prompts to adjust character poses.


这个lora炼了五次,第一次有点效果之后用了大量时间去完善数据集想效果更好点,没想到越高越糟糕,炼丹真是个玄学。

Illustrious-3d

推荐开启二次采样。

Recommended to generate images with sampler two‑pass.(idk how to translate this sentence)

和anima版本还是有点区别的(例如眼睛和质感),不过我认为总体比anima好一点,下一个该优化anima版本了。

There are still some differences compared to the Anima version (e.g. eyes and material texture). Overall though, I think it’s slightly better than Anima. Next up, I’ll work on optimizing the Anima version.

如果你觉得风格太弱了,拉高一点权重(1.1-1.2)

If you feel the style is too weak, increase the weight slightly (1.1‑1.2).

Illustrious-2d

很遗憾,这是个半成品。在未来我会更新优化。

Unfortunately, this is a semi-finished product. I will update and optimize in the future.

比起游戏画风,这更像是主美小纪自己的画风,并且一些角色使用这个lora会是3d效果,我想不通为什么没法用提示词控制,可能是我的数据集/打标问题。

Compared to the game's art style, this is more like the protagonist's own art style, and some characters using this lora will have 3D effects. I can't figure out why I can't control it with prompt words, maybe it's a problem with my dataset/marking.