Updated: Jul 27, 2026
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bf16 SafeTensor
Empty_Communal_Sleeping_Cell.safetensors
BF16, good balance • 584.36 MB
Verified: a month ago
I created the 17 datasets images with AI (ChatGTP) based on arrssenne's prompt. LORA was created with fluxgym.

4120 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
2.4K0 1 2 3 4 5 6 7 8 9.0 1 2 3 4 5 6 7 8 9K
The FLUX.1 [dev] Model is licensed by Black Forest Labs. Inc. under the FLUX.1 [dev] Non-Commercial License. Copyright Black Forest Labs. Inc.
IN NO EVENT SHALL BLACK FOREST LABS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
This LORA is a style for background.
Empty Communal Sleeping Cell, an abandoned medieval communal prison sleeping chamber constructed from thick weathered limestone blocks beneath an ancient fortress, representing a harsh institutional environment designed for long-term confinement. Massive open iron-bound wooden doors frame the entrance in the foreground, revealing a long central flagstone walkway whose damp worn stones reflect the dim incoming light. Rows of simple straw mattresses covered with coarse wool blankets line both sides of the aisle, each serving as an individual sleeping place. A small wooden stool stands in the left foreground supporting a carved wooden bowl, while additional clay bowls, ceramic jugs, bottles, and simple eating vessels rest beside several beds, including a group of pottery on the right foreground floor. A dark red cloak hangs from an iron wall ring on the left wall, with another worn garment suspended farther back on the right wall. Numerous forged iron rings, chains, shackles, and mounting fixtures repeat rhythmically along both stone walls, emphasizing the function of the chamber. The barrel-vaulted ceiling spans the entire room above rough masonry walls darkened by moisture, age, and soot. At the rear of the chamber a small barred window admits pale daylight that softly illuminates the interior. Beneath the window stand stacked wooden crates, storage chests, barrels, pottery, scattered supplies, and a round metal shield leaning against the back wall, while folded cloth and additional bedding lie nearby. The cold diffused light creates soft reflections across the wet stone floor, leaving the side walls in shadow and reinforcing the silent, damp, oppressive atmosphere of an abandoned medieval prison.
I created datasets images with AI (CHAT-GTP) based on arrssenne's prompt (thx arrssenne). LORA was created with fluxgym (RTX-4090).

