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(55)
Aug 20, 2026
Trained on 100 images.
50 images per character:
22 full-body standing shots
13 full-body sitting/crouching shots
15 "cowboy shots" (knees-up)
A large number of full-body images were included to accurately reproduce the character proportions.
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License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
These are the CAs (Cabin Attendant) from Gundam: Hathaway.
Ver. 0.6
This is a test version. Testing revealed various issues, so I plan to retrain the model.
However, I decided to release it anyway. If you like it, please look forward to the official version.
Ver 1.0
I experimented with various parameters to recreate the tall, slender figures seen in the movie, but so far, I haven't been able to strike the right balance that captures their proportions and style without causing overfitting.
The model tends to gravitate toward the base model's median values—resulting in facial features and body types that look more "loli-like" (child-like).
However, I discovered that I could effectively recreate their on-screen appearance by using negative prompts like "(loli,child,childish)" and explicitly including terms such as "mature female," "long legs," and "slender" in the positive prompt.
Therefore, I have decided to consider this version complete until I find better parameters.

