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15.1K0 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9.0 1 2 3 4 5 6 7 8 9K
60.2K0 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9.0 1 2 3 4 5 6 7 8 9K
108.4K0 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9.0 1 2 3 4 5 6 7 8 9K

License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
This LoRA replicates the strict "binary brush" aesthetic — 1px Pencil tool found in MC Paint or modern drawing apps as a separate brush.
Defined by sharp, hard-edged pixels with zero anti-aliasing, zero opacity falloff, and zero blending.
Settings
Example images were made on 0.7-1 strengths on er_sde + simple and PiD for extra sharpness.
Tested on base (best) and aesthetic checkpoints, turbo is not recommended.
Quality tags masterpiece, best quality, score_7 and such are important.
If you're having trouble with rendering baked in Anima character I suggest trying lowering strength to 0.7, sometimes it has preference of style over the character.
You can import examples to Comfy.
I also have --fp32-vae on comfy, it could help with sharpness of the image.


