Trained on a diverse mix of artists and imagery, Digital Grunge injects a raw, gritty edge into your generations. It pushes digital drawings and renders away from sterile perfection and toward something more grounded, tactile, and “real” – full of texture, noise, and beautiful imperfection.
Style & Feel
Rough, heavily textured aesthetics
Noticeable brushwork, sketchy line art, and painterly impasto
Gritty mixed-media look that blends digital and traditional
Adds weight and physicality to otherwise clean renders
Settings
MOSS
Trained on MOSS-Image-Base, tested on MOSS-Image-SFT
Examples made on default comfy workflow with PiD upscaler.
er_sde + simple, 50 steps, cfg 3, lora strength 1. Resolution - 2 mpx on multiple of 16.
MOSS is pretty responsive to distortion, glitches and art styles so if you want mild effect of this lora lower the strength or remove corruption effects from the prompt.
Stating the obvious - to render in this style you need it to be illustration, 2d, anime, etc.
Tl:dr do not use it with realistic description if your goal is to emulate this style
Krea 2
Recommended strength: 0.9 – 1.2
All example images were generated using a double pass with ClownSharKSampler
A PiD upscaler was used selectively:
Without PiD → softer, more painterly blur and blended edges
With PiD → sharper, crisp grit and hard-edged roughness
Anima
Anima already excels at 2d art, so you don't really need a lot of strength on it.
Recommended strength: 0.7 – 0.9
All example images were made with er_sde + simple + PiD on anima_aestheticV11.
Examples can be imported to ComfyUI
Anima turbo is not recommended.
Where It Shines
Mechanical, cyber, implanted parts, robotics, cyberpunk, metal, armors, fantasy, ski-fi, glowing objects, dark art and themes like that.
2D & illustrative work – sketches, oils, mixed media; any style where linework or brush texture takes center stage
3D & realistic renders – adds surface wear, noise, and raw imperfection
Glitch & distortion effects – naturally enhances glitches, data corruption, chromatic aberration, fisheye lens distortion, scanlines, reflections, and similar artifacts

